Stories, flags of different factions, and sketches plus a map for this world I created.
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Monday, July 27, 2020
Sunday, July 19, 2020
Dormany's Armies
He sat at a table along the wall. His choice for a beverage was a Dark Beer Ticker that went well with his current mood. It gave the still young Dormanian a better attitude about things. Inside the large tavern-inn he was in some competitions were held. That included wrestling, fist fights, dueling, drinking, darts, knife throwing, ring toss, tug of war, and "strength". Theodann Enkerrel enjoyed most of these games. Yet there was one competition he hated the most, the sex competition. His love interest indulged herself in the intercourse when ever they did not meet. There was also singing, and music all of which he would find soothing if there not so many men who became cry baby sore losers. Theodann did not mind that however he disliked how that people believed it was the only way one attracts a mate. Music was meant to be played for entertainment not for seduction. It seemed nice and appealing for one to show his love interest that he could play an instrument just for show. In his heart he believed that was a personal choice, and not dazzled by effing music. It was probably just him and others yet he chose to keep that thought to himself. At some point in Kyria he learned how to play just to shut an Elf up. For Theodann that did not happen for his whole life had been nothing but a war in the ranks of the Dragon Mercenaries. He was happy to be home again, and away from those Veerlanders, and other monstrosities the Dragon's Mercenaries had to fight off.
Whenever he came to a tavern with his troop of mercenaries he tried to drown out the news of music being played. Before a singer or bard that had their sweetheart interest at the front took stage he left. This time he wasn't going anywhere. While seeking an escape from the past nightmares of watching comrades die, and the constant struggle to find acceptance, and hard work he joined Dormany's military. Most enemies came from the shores of Veerland, Kashmanol, and the tundra or forests opposite the great lake they shared with the elf state of Derol, Lornav, and Ehkbullar.
Now he was a Recruitment Officer for the military. His old stomping grounds was ripe with plenty of raw recruits and draftees. It gave a hint of rejoice and some relieving revenge inside Theodann. Satisfied with this job he waited for the opportune moment. While he sat at the table for military personnel he witnessed 141 contestants get thrown into three piles outside the inn. Quite a pile up for a tournament. He thought to himself taking another drink. Thankfully the tournaments were held in a large space in the common area. All the losing contestants were thrown outside. One single sore loser got up at the same time as 53 others. Nothing but Jeers, mocking phrases, name calling, and laughter were sent after them.
Just sixty-six contestants lay unconscious on the cobble stone street of Murkford. The fifty-three contestants who got up just walked away in shame. As for the twenty other contestants, they rolled around in pain. One sore loser that got up drew a dagger from his baggy trousers. The very moment this sore loser reentered the common area wielding a weapon, Recruitment Officer Theodann Enkerel got up. As he stood up from his seat every one froze. Armed with nothing, but a baton cane Theodann found his first recruit. He proved to be too quick for the sore loser contestant. Theodann knocked the weapon from his hand then swung it rightward to catch the contestant across the face. In a quick maneuver he swung down on the shoulder blade forcing the contestant down. Now on their knees this sore loser was raw for recruitment. Theodann held his first recruit of the night with the baton crane bearing down on them.
Ignoring the eyes of the patrons, and employees Theodann took the first recruit to the recruiting barracks. He was not the only Recruitment Officer in the city of Murkford, Dormany. They brought in dead beats, who owe money, drunkards, gamblers, drug addicts, thieves, some outlaws, fanatics, and those sick bogeymen who preyed on children. Eighty Dormanian military Recruitment Officers teamed up for this job. For the next three weeks they rounded up raw recruits for the armed forces of Dormany. With the help from the police, sheriffs, and families they rounded up a divisions (legion) worth of recruits. While they prowled the streets and the country side they found drunkards, hit men, dead beats, gamblers, drug addicts, thieves, of all kinds, thugs, gangsters, squatters, outlaws, brawlers, cultists, and bogeymen. That gave them 11, 083 law breakers and nutcases for Murkford's contribution. While they were in the middle of scouring Murkford families came up to them with their screw ups, black sheep, squares, slackers, the outcasts, and the outsiders they never liked. Thanks to those families that gave them an additional 2, 851 along with more draftees. Before they marched them off all the killers, inmates, and convicts were handed over.
For Murkford's contribution to the armed forces a total of 18,457 were taken in. That still left Murkford 1,906,318 people within its limits. Whatever was going on beyond Lornav's borders was concerning. News of an invasion in Kashmanol caused more confusion than actual fear. It was usually the Orcs and such that invaded at times. To the far west the Drasdal States were still divided since their own rebellions, revolts and civil wars. Reports of a massive wave of off worlders overran Kashmanol's defenses. Many of those invaders were killed and halted. More waves of these invaders from the stars came down forcing some other invading faction called the Nazdar to rain bombs down all over Kashmanol. According to eyewitness accounts they flew what many believed to be metal bats or birds. Getting a closer looked revealed what they saw were actually aircraft bombers. Weapons in this world were becoming advanced in certain places. Through trading and deals a lot of states were acquiring advanced weapons for their own defenses. Dormany had the luck of the draw thanks to their geography. Ehkbullar the Dwarf nation had factories mass producing guns. This allowed them to keep all borders secured. Even the Elves took this opportunity to chip in. New weapons did not mean old ones had to go. In a state with 70 million each city could marshal a defensive army. Each city of Dormany used to be their own independent city-state.
Murkford had several enemies before the unification. It could field a considerable force. Just in case the need arose they had a defensive army. Murkford's Police force fielded 6,361 across the city. Sheriffs numbered 250 to maintain peace in the countryside. As for guards Murkford 11, 369 to protect the citizens while keeping the peace and maintaining order. For the dark of the night only 835 watchmen patrolled the streets the police could not get to. That was only for law enforcement and peace keeping. Also some 174 vigilantes helping out peeled off some pressure.
For an all out invasion or attack Murkford had 15,087 regular soldiers. In its reserves a total of 18,162 soldiers. Just in case the soldiers and law needed aid 18,480 civilians formed a militia plus 50,000 when the city faced a threat at its doorstep. Although times changed there was still some use for old professions. Rangers had about 189 prowling the surrounding area. Their Bowmen force showed 7,271 archers. Archery was a skill that needed plenty of training, good eyes, and practice. Murkford also witnessed warriors and elite fighters rise up to defend her. Some 55 Knights, and 314 warriors acted as commanding officers to the militias. As for volunteers about 39, 179 veterans and 2,540 citizens. That totaled 170,266 defenders.
Whenever he came to a tavern with his troop of mercenaries he tried to drown out the news of music being played. Before a singer or bard that had their sweetheart interest at the front took stage he left. This time he wasn't going anywhere. While seeking an escape from the past nightmares of watching comrades die, and the constant struggle to find acceptance, and hard work he joined Dormany's military. Most enemies came from the shores of Veerland, Kashmanol, and the tundra or forests opposite the great lake they shared with the elf state of Derol, Lornav, and Ehkbullar.
Now he was a Recruitment Officer for the military. His old stomping grounds was ripe with plenty of raw recruits and draftees. It gave a hint of rejoice and some relieving revenge inside Theodann. Satisfied with this job he waited for the opportune moment. While he sat at the table for military personnel he witnessed 141 contestants get thrown into three piles outside the inn. Quite a pile up for a tournament. He thought to himself taking another drink. Thankfully the tournaments were held in a large space in the common area. All the losing contestants were thrown outside. One single sore loser got up at the same time as 53 others. Nothing but Jeers, mocking phrases, name calling, and laughter were sent after them.
Just sixty-six contestants lay unconscious on the cobble stone street of Murkford. The fifty-three contestants who got up just walked away in shame. As for the twenty other contestants, they rolled around in pain. One sore loser that got up drew a dagger from his baggy trousers. The very moment this sore loser reentered the common area wielding a weapon, Recruitment Officer Theodann Enkerel got up. As he stood up from his seat every one froze. Armed with nothing, but a baton cane Theodann found his first recruit. He proved to be too quick for the sore loser contestant. Theodann knocked the weapon from his hand then swung it rightward to catch the contestant across the face. In a quick maneuver he swung down on the shoulder blade forcing the contestant down. Now on their knees this sore loser was raw for recruitment. Theodann held his first recruit of the night with the baton crane bearing down on them.
Ignoring the eyes of the patrons, and employees Theodann took the first recruit to the recruiting barracks. He was not the only Recruitment Officer in the city of Murkford, Dormany. They brought in dead beats, who owe money, drunkards, gamblers, drug addicts, thieves, some outlaws, fanatics, and those sick bogeymen who preyed on children. Eighty Dormanian military Recruitment Officers teamed up for this job. For the next three weeks they rounded up raw recruits for the armed forces of Dormany. With the help from the police, sheriffs, and families they rounded up a divisions (legion) worth of recruits. While they prowled the streets and the country side they found drunkards, hit men, dead beats, gamblers, drug addicts, thieves, of all kinds, thugs, gangsters, squatters, outlaws, brawlers, cultists, and bogeymen. That gave them 11, 083 law breakers and nutcases for Murkford's contribution. While they were in the middle of scouring Murkford families came up to them with their screw ups, black sheep, squares, slackers, the outcasts, and the outsiders they never liked. Thanks to those families that gave them an additional 2, 851 along with more draftees. Before they marched them off all the killers, inmates, and convicts were handed over.
For Murkford's contribution to the armed forces a total of 18,457 were taken in. That still left Murkford 1,906,318 people within its limits. Whatever was going on beyond Lornav's borders was concerning. News of an invasion in Kashmanol caused more confusion than actual fear. It was usually the Orcs and such that invaded at times. To the far west the Drasdal States were still divided since their own rebellions, revolts and civil wars. Reports of a massive wave of off worlders overran Kashmanol's defenses. Many of those invaders were killed and halted. More waves of these invaders from the stars came down forcing some other invading faction called the Nazdar to rain bombs down all over Kashmanol. According to eyewitness accounts they flew what many believed to be metal bats or birds. Getting a closer looked revealed what they saw were actually aircraft bombers. Weapons in this world were becoming advanced in certain places. Through trading and deals a lot of states were acquiring advanced weapons for their own defenses. Dormany had the luck of the draw thanks to their geography. Ehkbullar the Dwarf nation had factories mass producing guns. This allowed them to keep all borders secured. Even the Elves took this opportunity to chip in. New weapons did not mean old ones had to go. In a state with 70 million each city could marshal a defensive army. Each city of Dormany used to be their own independent city-state.
Murkford had several enemies before the unification. It could field a considerable force. Just in case the need arose they had a defensive army. Murkford's Police force fielded 6,361 across the city. Sheriffs numbered 250 to maintain peace in the countryside. As for guards Murkford 11, 369 to protect the citizens while keeping the peace and maintaining order. For the dark of the night only 835 watchmen patrolled the streets the police could not get to. That was only for law enforcement and peace keeping. Also some 174 vigilantes helping out peeled off some pressure.
For an all out invasion or attack Murkford had 15,087 regular soldiers. In its reserves a total of 18,162 soldiers. Just in case the soldiers and law needed aid 18,480 civilians formed a militia plus 50,000 when the city faced a threat at its doorstep. Although times changed there was still some use for old professions. Rangers had about 189 prowling the surrounding area. Their Bowmen force showed 7,271 archers. Archery was a skill that needed plenty of training, good eyes, and practice. Murkford also witnessed warriors and elite fighters rise up to defend her. Some 55 Knights, and 314 warriors acted as commanding officers to the militias. As for volunteers about 39, 179 veterans and 2,540 citizens. That totaled 170,266 defenders.
Friday, July 17, 2020
Gredaro the Wizard
Gredaro kept checking his laboratory. Some rat thing kept getting inside it every week for something. Inside he laboratory he checked the shelves, desks, tables, cabinets, tool cases, cupboards, and chests. Nothing seemed to be missing. He hoped his pupil Amerius did not break it or leave it outside somewhere. Rain poured down, hitting the tower roof. Although the boy was Grussian bastard born he was still loved by the noble who sired him. Using his alteration magic Gredaro illuminated the room to get a better look. Looking around his own laboratory Gredaro still did not see it. Yet he did find the rat that kept getting in. Little Goblin-Elf from Cydnam proved to be somewhat useless these days. His one job was cleaning out the vermin, and rodents inside the tower. Gredaro was about to shout for the Goblin when a loud banging came at the tower door. His hearing was enhanced over the years with help from experimenting.
The Wizard clambered down the ladders and staircases until he reached the main door. As Gredaro descended the tower the banging continued. He passed a few inhabitants who woke up groggily. Just a few were scared. His pupil Amerius, the Goblin-Elf Fytbak Magris, a dark elf maid named Icude Vozat, and a mage in training, Pasior poked their heads out of their rooms. He waved for them to go back to bed when the banging came again. Gredaro was fuming now as he descended to the main door. He wanted to fry whoever disrupted them this time of night in the outskirts of Oramatra. When he opened the door he found twelve Gantronese at the entrance.
"What do you want at this hour?" Gredaro demanded of the Gantronese.
"As an Officer of the Imperial Gantronese Forces I am authorized to send out warnings to all living outside city limits." the Gantronese said.
"What? We had permission from Oramatra's ruling governors themselves. Was there a take over?" Gredaro asked him knowing what was said in the Deed from Oramtra.
"Under Gantronese jurisdiction no one is to live outside city limits. You have a week to move." this Officer informed Gredaro.
"Who orchestrated this? Was it that Prince, or was it the bimbo Priestess Heraxian?" Gredaro demanded.
"That is none of your business Wizard! The Vestrisians are just about to invade our empire in exactly 24 hours! Now get moving!" the Officer demanded.
"Leave? But, but this is our home, we've always lived in this tower! Master Gredaro do not let them move us please!" One of his pupils were almost in tears from hearing this news.
"Get your runts to shut up!" A Mulzaneen trooper barked.
"Hush my pupils hush go back to bed!" Gredaro commanded.
"You have three days to pack your belongings and leave for Oramatra. Good Night Wizard." the Gantronese sneered at them. The officer waved a hand and a soldier pulled Gredora's door closed.
Two days went by with no disturbance from the Gantronese authorities. Gredaro had a stern conversation with the Prince's sister Nimoa who urged him to comply. She had to convince him that Heraxian was no longer at the Prince's side. Oramatra's main Prince married a noble girl from Kilscar Orvain, another city-state under the thumb of these Gantronese. Gredaro had his pupils pack up what they could and placed all the bags and suitcases at the foot of the steps. This allowed him to contact a few other wizards he knew. Through a lost art in arcanism he was able to communicate with a few others when the Gantronese burst into his home. Gredaro had to cut the conversation short to deal with the Gantronese himself. Who else would have the nerve to burst into a Wizard's home like that? His ears picked up their boots, and yelling in that angry panicked language of theirs. Gredaro came to the stairs when he heard the Vestrisians began their invasion, and that all buildings outside the city had to be garrisoned for ambushes. That was fine by him, but what was not fine with Gredaro was one of his own pupils getting pushed down the spiral staircase.
Looking down he saw who it was, Amerius. What made things worse was a servant of theirs getting shot for getting in the way of the Gantronese soldiers. Gredaro, his assistant Fytbak Magris sent fireballs at the Gantronese who came up the stairs. As he levitated from the floor he glided down to meet the new enemy. During his descending glide he heard shooting from the jungles. Those Vestrisians he was warned about already began their invasion. He presumed it was an expedition sent by sea to launch an assault behind enemy lines. Upon exiting his home he found the Gantronese engaged with the invading Vestrisians. Gredaro realized who the true enemy was.
The Wizard clambered down the ladders and staircases until he reached the main door. As Gredaro descended the tower the banging continued. He passed a few inhabitants who woke up groggily. Just a few were scared. His pupil Amerius, the Goblin-Elf Fytbak Magris, a dark elf maid named Icude Vozat, and a mage in training, Pasior poked their heads out of their rooms. He waved for them to go back to bed when the banging came again. Gredaro was fuming now as he descended to the main door. He wanted to fry whoever disrupted them this time of night in the outskirts of Oramatra. When he opened the door he found twelve Gantronese at the entrance.
"What do you want at this hour?" Gredaro demanded of the Gantronese.
"As an Officer of the Imperial Gantronese Forces I am authorized to send out warnings to all living outside city limits." the Gantronese said.
"What? We had permission from Oramatra's ruling governors themselves. Was there a take over?" Gredaro asked him knowing what was said in the Deed from Oramtra.
"Under Gantronese jurisdiction no one is to live outside city limits. You have a week to move." this Officer informed Gredaro.
"Who orchestrated this? Was it that Prince, or was it the bimbo Priestess Heraxian?" Gredaro demanded.
"That is none of your business Wizard! The Vestrisians are just about to invade our empire in exactly 24 hours! Now get moving!" the Officer demanded.
"Leave? But, but this is our home, we've always lived in this tower! Master Gredaro do not let them move us please!" One of his pupils were almost in tears from hearing this news.
"Get your runts to shut up!" A Mulzaneen trooper barked.
"Hush my pupils hush go back to bed!" Gredaro commanded.
"You have three days to pack your belongings and leave for Oramatra. Good Night Wizard." the Gantronese sneered at them. The officer waved a hand and a soldier pulled Gredora's door closed.
Two days went by with no disturbance from the Gantronese authorities. Gredaro had a stern conversation with the Prince's sister Nimoa who urged him to comply. She had to convince him that Heraxian was no longer at the Prince's side. Oramatra's main Prince married a noble girl from Kilscar Orvain, another city-state under the thumb of these Gantronese. Gredaro had his pupils pack up what they could and placed all the bags and suitcases at the foot of the steps. This allowed him to contact a few other wizards he knew. Through a lost art in arcanism he was able to communicate with a few others when the Gantronese burst into his home. Gredaro had to cut the conversation short to deal with the Gantronese himself. Who else would have the nerve to burst into a Wizard's home like that? His ears picked up their boots, and yelling in that angry panicked language of theirs. Gredaro came to the stairs when he heard the Vestrisians began their invasion, and that all buildings outside the city had to be garrisoned for ambushes. That was fine by him, but what was not fine with Gredaro was one of his own pupils getting pushed down the spiral staircase.
Looking down he saw who it was, Amerius. What made things worse was a servant of theirs getting shot for getting in the way of the Gantronese soldiers. Gredaro, his assistant Fytbak Magris sent fireballs at the Gantronese who came up the stairs. As he levitated from the floor he glided down to meet the new enemy. During his descending glide he heard shooting from the jungles. Those Vestrisians he was warned about already began their invasion. He presumed it was an expedition sent by sea to launch an assault behind enemy lines. Upon exiting his home he found the Gantronese engaged with the invading Vestrisians. Gredaro realized who the true enemy was.
Thursday, July 9, 2020
Intervention 555
Infiltration, Penetration, Sabotage, Deception, and Engagement are important parts of a military operation. Twelve Elite Operatives of the IGC wait for deployment on a covert operation. On board the troop drop ship fifteen Lamia worked separate from their counterparts. From the IGC Colossal Class Carrier "Egerus" twenty-seven Drop Ships departed for the world known as Reegvall XX. Currently under invasion by a small Gantronese armada Reegvall XX was a neutral planet full of trading hot spots. Their target was a waterfront to a large city called Gazeeb. This mission had to be pulled off in the dead of night. Leaving all the lights off drop ship Griffon 5538 soured just above some woods near the waterfront. Finding a clear area to land proved difficult due to the darkness of the night.
Captain of the Squad Dasis checked their mission. Somewhere in the waterfront was a Gantronese Overlord Admiral, and a Catward ally to the Gantronese. As this Gantronese Empire expanded like other empires across the universe they used races and individuals with knowledge for charters of entire systems. The Inner Galactic Alliance and Coalition sent them to capture both and collect as much data on one particular system. Dasis put away the data pad wondering what this system was that attracted such attention. Griffon 5538 landed in a clearing beside an abandoned homestead. Twelve Lamia got off the transport prepared to complete a mission. The three other commandos took positions around the transport ready to shoot anything. Dasis led the squad through the trees towards some docks. His assembled squad for this covert abduction was made up of the best his faction had to offer to the IGC. Brawlers turned to conscripted Champions, Expert Blades, Hunters turned to Sharpshooters, Bowmen turned to Marksmen, Warriors turned to Weapons, and Outlaws turned to reliable Shock Troopers. Male and Female Lamia made up this squad. Their names went through his mind as they slithered to the Waterfront. Napheus, Isocrelos, Kosorus, Thitios, Harphea, Nephise, Nesiphis, Thanosha, Kathesi, Ancaus, and Hespux were the male and female Lamia under his command during this mission. The other three were the female pilots, Sabosa, Aphosia, Apheris.
In the dark they drew closer to the targets. For them it was easy to spot a Gantronese frigate docked behind another ship on a landing pad that hovered above the water. Both space vessels appeared to be under guard by a battalion. Knowing how they operate this could be done in no time. What they did not count on was for a crew of pirates to be nearby. Isocrelous the outlaw was a hacker and robber who was tasked with data and scanning the area alongside Kathesi the Hunter (Poacher). Using his tech skills and her ability to track down targets they scanned the area using a scope attached to a screen that showed every person in the sites. It was in the night vision screen setting which made things easier. A total of 438 Catwards, Gantronese and other races guarded the two targets along with others. Both Gantronese and Catward high ranking figures were holding a meeting inside a hotel they secured.
Hardly any of the Reegvall natives could be seen in this part of the waterfront. Most places like this would be full of people. The Gantronese invasion scared people into hiding in their own homes. Seeing no civilians meant no collateral damage to report. Dasis would be up to his neck in court martial punishments if it happened again. His last one did not go as smoothly. Getting inside the hotel was easy in the dark. Just three guards had to be taken out in the shadows. Dasis' squad slipped inside the hotel in search of the Gantronese and the Catward. No shots were fired yet as they scoured each floor swiftly. All they had to was find a room or two under guard. On the sixth floor they found one of their rooms. Under guard by Gantrons and Samurai Oni the Gantronese target held a rank of Daimyo-War Boss of some sort. That did not matter to him or his squad, only their mission mattered. As one his squad attacked the guards, taking them out without warning. None of these guards saw this coming and died easy enough.
Without any hesitation Dasis' squad barged into the room and found their first target. In his robes the Gantronese VIP target was thrown in a body bag. Target number two was just upstairs. Using the stairs their snake like bodies progressed with little notice. Getting this one required a bit more brute force and surprise attack. In a quick maneuver they used flash grenades and rushed their next obstacles. They bulldozed through the blind guards who did not know what hit them until it was too late. As for the Catward target a small reptile creature jumped out the window of the room. It was one way the target could attract attention to their area. Throwing the Catward in a bag required some fighting. Forced to beat their target into the floor Dasis' squad attempted to get out the way they entered the hotel. Outside a skirmish sparked and transformed into a full-fledged shootout between the pirates, Gantronese and the Catward forces. Dasis led his squad through the darkness under fire. One of his Lamia fell dead as they exited the Waterfront area.
He wanted to grab the body, but was forced to leave it because ferocity of the fighting. Upon reaching their evac destination they witnessed the city erupt into rioting, gathered resistance, and mass protest to oust the invader peacefully. Protesting was a peaceful gesture to fight an occupier, however it would take more than that to even force a Gantronese army to move out.
Captain of the Squad Dasis checked their mission. Somewhere in the waterfront was a Gantronese Overlord Admiral, and a Catward ally to the Gantronese. As this Gantronese Empire expanded like other empires across the universe they used races and individuals with knowledge for charters of entire systems. The Inner Galactic Alliance and Coalition sent them to capture both and collect as much data on one particular system. Dasis put away the data pad wondering what this system was that attracted such attention. Griffon 5538 landed in a clearing beside an abandoned homestead. Twelve Lamia got off the transport prepared to complete a mission. The three other commandos took positions around the transport ready to shoot anything. Dasis led the squad through the trees towards some docks. His assembled squad for this covert abduction was made up of the best his faction had to offer to the IGC. Brawlers turned to conscripted Champions, Expert Blades, Hunters turned to Sharpshooters, Bowmen turned to Marksmen, Warriors turned to Weapons, and Outlaws turned to reliable Shock Troopers. Male and Female Lamia made up this squad. Their names went through his mind as they slithered to the Waterfront. Napheus, Isocrelos, Kosorus, Thitios, Harphea, Nephise, Nesiphis, Thanosha, Kathesi, Ancaus, and Hespux were the male and female Lamia under his command during this mission. The other three were the female pilots, Sabosa, Aphosia, Apheris.
In the dark they drew closer to the targets. For them it was easy to spot a Gantronese frigate docked behind another ship on a landing pad that hovered above the water. Both space vessels appeared to be under guard by a battalion. Knowing how they operate this could be done in no time. What they did not count on was for a crew of pirates to be nearby. Isocrelous the outlaw was a hacker and robber who was tasked with data and scanning the area alongside Kathesi the Hunter (Poacher). Using his tech skills and her ability to track down targets they scanned the area using a scope attached to a screen that showed every person in the sites. It was in the night vision screen setting which made things easier. A total of 438 Catwards, Gantronese and other races guarded the two targets along with others. Both Gantronese and Catward high ranking figures were holding a meeting inside a hotel they secured.
Hardly any of the Reegvall natives could be seen in this part of the waterfront. Most places like this would be full of people. The Gantronese invasion scared people into hiding in their own homes. Seeing no civilians meant no collateral damage to report. Dasis would be up to his neck in court martial punishments if it happened again. His last one did not go as smoothly. Getting inside the hotel was easy in the dark. Just three guards had to be taken out in the shadows. Dasis' squad slipped inside the hotel in search of the Gantronese and the Catward. No shots were fired yet as they scoured each floor swiftly. All they had to was find a room or two under guard. On the sixth floor they found one of their rooms. Under guard by Gantrons and Samurai Oni the Gantronese target held a rank of Daimyo-War Boss of some sort. That did not matter to him or his squad, only their mission mattered. As one his squad attacked the guards, taking them out without warning. None of these guards saw this coming and died easy enough.
Without any hesitation Dasis' squad barged into the room and found their first target. In his robes the Gantronese VIP target was thrown in a body bag. Target number two was just upstairs. Using the stairs their snake like bodies progressed with little notice. Getting this one required a bit more brute force and surprise attack. In a quick maneuver they used flash grenades and rushed their next obstacles. They bulldozed through the blind guards who did not know what hit them until it was too late. As for the Catward target a small reptile creature jumped out the window of the room. It was one way the target could attract attention to their area. Throwing the Catward in a bag required some fighting. Forced to beat their target into the floor Dasis' squad attempted to get out the way they entered the hotel. Outside a skirmish sparked and transformed into a full-fledged shootout between the pirates, Gantronese and the Catward forces. Dasis led his squad through the darkness under fire. One of his Lamia fell dead as they exited the Waterfront area.
He wanted to grab the body, but was forced to leave it because ferocity of the fighting. Upon reaching their evac destination they witnessed the city erupt into rioting, gathered resistance, and mass protest to oust the invader peacefully. Protesting was a peaceful gesture to fight an occupier, however it would take more than that to even force a Gantronese army to move out.
Saturday, July 4, 2020
4th of July
Getting out of the Tavern was an easy task this very night. Packed on a night of excitement the Silver Horse Tavern had one of those speakers from Boston come to read to them from a life changing document. Jedidiah Grove Jr. pushed and shoved his way out through the packed tavern. Men and women filled the space that was the common area. Tables, chairs, benches, and stools were placed in the storage to make room. As excited as the rest of the crowd was Jedidiah was not. His surname Grove wasn't exactly of Noble origin, but his father and grandfather worked hard to make their name worthy of title. In a letter from a late acquaintance who went deep into wild territories Jedidiah learned this whole colony would give birth to a new nation. This acquaintance said farewell and they were prayed for a swift death at the hands of a savage Indian.
A new nation sounded like a promising prospect. England was thousands of miles away across the Atlantic. It took entire weeks even full months just to reach either land mass. Such a voyage would make some sick to their gizzards. Jedidiah accidentally shoved his face into some dirty pillows. When he looked up the woman only winked at him letting him pass. He was a very good looking man for this time. Well fed, wealthy, stocky, and strong. As he muscled his way to the door the speaker got up on a set up stage. Everyone cheered, and hollered with excitement. One screamed in his ear. Shaking his head a little he managed to reach the door. Someone shoved a jug full of alcohol in his hand. They patted him on the back roughly. The blow almost knocked the air out of him. Others helped him out calling him Sir Grove, or Lord Junior.
Once outside Jedidiah Grove Jr. also known as "Killie" opened the free jug and took a few swigs of its contents. It took away the doubts and troubles from his mind. His fear was that this new nation would strip away all titles calling men equal and there would be no more estates for the wealthy. It was to be handed over to the people. An idea that would scare his late father to the marrow. Jedidiah Killie had been to England twice, and London once. They never got to see the King like he wanted instead they meet and dined with an ancient Lord in Sussex. Jedidiah could have sworn he keeled over and the visit was cut short. Taking another swig he turned around to see a cloaked figure creeping around the Tavern. Looking at it he noticed its feet looked more pale, and more talon like. He looked at his jug wondering if the contents were this strong. Blinking a few times he called out to the cloaked figure who only waved him off revealing a claw instead of a hand. Worried about this creature Jedidiah yelled at the Tavern only to be drowned out by an uproar inside. Acting fast he pulled out a flintlock pistol and loads it as quickly as possible. When he had it primed and loaded Jedidiah aimed with a shaky hand and fired.
It caused a few people to scream inside only to be followed by cheers. Whatever this cloaked figure was it hissed with pain and slowly turned around. A few more figures emerged from the darkness. One group had regular boots and shoes while the other group had hooves, clove feet, talons, beastly feet, and feet of a lizard. When the monsters revealed their true nature Jedidiah threw his jug at one of them. He hit one of them taking one out of the fight. As both groups clashed he unsheathed a dagger and a tomahawk he was given by a friend who fought the Iroquois. Ready to kill anyone who went after him Jedidiah watched the fight progress then die down. Dozens lay on the ground lifeless. Next to him another figure emerged firing a pistol into the victorious group. When he looked he saw it was a redcoat officer with a few monstrosities as companions. It hit one of the victors and another shot hit the window of the Tavern. Unsure whether it hit an innocent or not he struck the officer with his tomahawk in the arm. He then jabbed the dagger into his throat. Startled by his sudden strike the others raced off into the dark of the woods. Jedidiah rushed to check on the victors who surrounded the one who got hit. He heard them speak in a different language. Curious he rudely pulled a hood down revealing a gold haired man with braids, clean shaven face, and pointed ears.
A new nation sounded like a promising prospect. England was thousands of miles away across the Atlantic. It took entire weeks even full months just to reach either land mass. Such a voyage would make some sick to their gizzards. Jedidiah accidentally shoved his face into some dirty pillows. When he looked up the woman only winked at him letting him pass. He was a very good looking man for this time. Well fed, wealthy, stocky, and strong. As he muscled his way to the door the speaker got up on a set up stage. Everyone cheered, and hollered with excitement. One screamed in his ear. Shaking his head a little he managed to reach the door. Someone shoved a jug full of alcohol in his hand. They patted him on the back roughly. The blow almost knocked the air out of him. Others helped him out calling him Sir Grove, or Lord Junior.
Once outside Jedidiah Grove Jr. also known as "Killie" opened the free jug and took a few swigs of its contents. It took away the doubts and troubles from his mind. His fear was that this new nation would strip away all titles calling men equal and there would be no more estates for the wealthy. It was to be handed over to the people. An idea that would scare his late father to the marrow. Jedidiah Killie had been to England twice, and London once. They never got to see the King like he wanted instead they meet and dined with an ancient Lord in Sussex. Jedidiah could have sworn he keeled over and the visit was cut short. Taking another swig he turned around to see a cloaked figure creeping around the Tavern. Looking at it he noticed its feet looked more pale, and more talon like. He looked at his jug wondering if the contents were this strong. Blinking a few times he called out to the cloaked figure who only waved him off revealing a claw instead of a hand. Worried about this creature Jedidiah yelled at the Tavern only to be drowned out by an uproar inside. Acting fast he pulled out a flintlock pistol and loads it as quickly as possible. When he had it primed and loaded Jedidiah aimed with a shaky hand and fired.
It caused a few people to scream inside only to be followed by cheers. Whatever this cloaked figure was it hissed with pain and slowly turned around. A few more figures emerged from the darkness. One group had regular boots and shoes while the other group had hooves, clove feet, talons, beastly feet, and feet of a lizard. When the monsters revealed their true nature Jedidiah threw his jug at one of them. He hit one of them taking one out of the fight. As both groups clashed he unsheathed a dagger and a tomahawk he was given by a friend who fought the Iroquois. Ready to kill anyone who went after him Jedidiah watched the fight progress then die down. Dozens lay on the ground lifeless. Next to him another figure emerged firing a pistol into the victorious group. When he looked he saw it was a redcoat officer with a few monstrosities as companions. It hit one of the victors and another shot hit the window of the Tavern. Unsure whether it hit an innocent or not he struck the officer with his tomahawk in the arm. He then jabbed the dagger into his throat. Startled by his sudden strike the others raced off into the dark of the woods. Jedidiah rushed to check on the victors who surrounded the one who got hit. He heard them speak in a different language. Curious he rudely pulled a hood down revealing a gold haired man with braids, clean shaven face, and pointed ears.
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