The Uxane are the indigenous, and nomadic group of the eastern parts of the world. Many consider them to be the first of the human race that emerged on Calorn. Even though they are called by one name the Uxane are spread out across three continents particularly Vestrisia, and the vast land called the Unknown Lands. Relations with other races varied from tribe to tribe. Some assimilated well into the modernizing, and reforming world while others stuck to their ways. According to tales their blood is shared with the likes of Muskalla, dark skinned humans, and the tribes of the Unknown Lands. This flag represents all the Uxane who live within the borders of the Vestrisian Union.
Stories, flags of different factions, and sketches plus a map for this world I created.
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Tuesday, February 27, 2018
Sunday, February 25, 2018
A short Irish Tale
On the shores of Ireland, a jolly
little clurichaun laid on the grass with a large bottle of wine. It rested on
his belly after drinking all night along the coasts of what is now called Cork.
He watched seas carry what looked like a long ship towards his beloved green
Eire. Among his neighbors he heard talks of men from sea coming to raid and pillage
the human folk on this island, which they had shared since the dawn of the
Celts. He began to hick up whilst getting up from his drunken stupor. This
little clurichaun had stolen the wine as mischief from a party of some famed
bard in the local area. Picking up the large bottle he made his way towards the
shore to greet these so-called raiders from the north or Norsemen. In a drunken
serpentine-ant pattern he finally made his way to the beach. It was right on
time with the long ship coming ashore. Because of his drunken state the
clurichaun could not count how many there were coming out of the ship. His mind
assumed there were more than a thousand Norsemen raiders coming off that one
ship. The clurichaun waddled up to the leading Norsemen who was a renowned, and
infamous Viking raider known as Agnar Ulfrikspearson. Agnar looked down at this
little creature and bellowed out a laugh. His laugh was so loud that it echoed
all over the area. The little clurichaun was far too drunk to tell what was
happening or even see the details of Agnar’s face. Agnar was a cruel raider and
a devious Viking. He picked up the clurichaun and punts the little guy into the
sea.
Friday, February 23, 2018
Commando Part 53
This Drow village appeared to have
been here in the jungle for more than a century or two. Behind the village lay
a graveyard where the deceased would be put to rest. As they followed Invah’s
team of Drow fighters the entire village came out to see these outsiders. It
seemed very strange for Drow to be hospitable towards outsiders due to their
distrustful nature. However, these Drow seemed to have been exiled for their
hospitable behavior. Their own Drow companions pointed that out quickly, since
these people seemed more pleased to see them among outsiders. Nanim warned his
own companions that there may be some hidden ruse behind the pleasant grins
they were seeing.
Many
of the children with their purple blue complexions looked up at them in their
hide skin shirts, woven tunics, trousers, and the gowns girls often wore within
a tribe. Each clothing was dyed a dark purple, and green. The adults did not
seem very pleased to see these outsiders. Some of them glared, others squinted
their eyes suspiciously at them, others held a masked happy expression that
showed their teeth wide eyes. A few of them looked at the returning guardians
with puzzled looks and demanded why did they bring them here to their village.
Maurice did count more than two hundred fifty members of this Drow community.
Among them he concluded there were at least sixty more of these guardians
protecting this Drow community. There was a mix of children, mothers, fathers,
youth, young adults, adolescence, toddlers, and a handful of aged, or aging
members of this village. Each adult and youth were armed with a curved dagger
that seemed to be inherited from their ancestors. Most of the adults were armed
with some type of melee weapon that was concealed by their long shawl. Each
guardian either had a bow, or a rifle taken from somewhere. They also had short
blades, makeshift machetes, and handcrafted weapons.
Nanim,
and Omareth introduced themselves when one of the guardians, and a few youths
confronted him over his pirate outfit. The younger ones were about to strike
him until one of the women yelled at them. She commanded them to back off and
return to their homes. Four youths left the pirate Drow alone with the
guardian. This guardian looked to be about eighteen or nineteen years old in
appearance. He wore a red shawl cloak over his hide skin tribal outfit, and was
armed with a bow, arrows, and a long dagger. His dark hair was tribal dreads
style. This youth glared at Omareth pocking his finger at the pirate who simply
swatted his arm away like it was nothing. Before the other guardians could
react, the same woman who commanded marched up to the pair of Drow. She wore a
headdress made from antlers, horns, which were decorated with feathers,
flowers, and a few trinkets.
She
was known as the Village Priestess, and often called Leader Tondrah who has
three children from two different men. Her first child who was now a guardian
was fathered for five years by an explorer who came through these lands decades
ago. She called out to the young guardian naming him as Gorfir. Gorfir did not
budge or heed her words. He drew a knife and pointed it at Omareth’s chest.
Maurice turned on the Drow pirate demanding if he had any history with these
people. The dark elf pirate turned to him saying no, there was no history
between him and the people of this Drow village. Leader Tondrah marched up to
the guardian and grabbed him by the back of the neck and ear. She hissed in his
ear that he was no longer a guardian, but a gatherer for the village.
Demoting
the young man brought him to heel. As he was no longer a guardian. He handed
Leader Tondrah his bow, and arrows along with the rifle he was given. Once the
former guardian returned to his own hut the Leader, and Priestess welcomed the
new comers to their village. She informed Maurice about other villages full of
Drow who were under the control of some faction called the Caligari. Their eyes
widened with shock and awe. As leaders of their unit and party Maurice and Maphai
urged Tondrah to tell them where the Caligari Syndicate was. Assuming the
village did not hear them, Maurice asked if they had any ties to the Caligari
Syndicate. It was a question Maurice had a bad feeling about inside his gut.
Many the older members gasped appearing outraged and started to mutter, and
babble among themselves. It could have caused a rabble of outraged words until
Leader Tondrah raised her hand. She believed it was best to allow these
outsiders inside their home even though they had no connections not did they
trust them yet. An entire village had no other choice then to allow twenty-two
strangers to take shelter in their village. Maurice and his party made camp
along the edges of the village and the road. Their steeds were given a large
makeshift shelter which took all day to complete.
On
the very next day the village prepared a feast for the outsiders as a sign of
greeting and welcoming them to their village. In a semicircle in the clearing
of the village the villagers and the arrivals feasted and watched ceremonious
dance. While the rest of this unit watched Maurice took the opportunity to
speak with the Leader and the Priestess of the village they called Isfa Alari.
She mentioned there were ten or more Drow villages scattered around the region
that is often known as Mikani Lands. She named a few villages such as Il
Nhoserine, Ora Esari, Fama Nalore, and Asylon. Just two of those villages
closest to the Caligari are under their control amongst two others while the
rest came under attack from either the Caligari or other tribes in the area.
Most of the Mikani left them alone save for exiles, renegades and those in
league with the Syndicate. Often pirates would come and harass them whether
they came from the Caligari or another rogue crew. Some how her people avoided
the ravages and the trespassing of the invaders. This surprised Maurice as he
asked her about those vehicles. Tondrah did recall witnessing the invader leave
countless metal steeds, and their weapons behind. Most of the tribes took what
they could salvage while the Mikani, and other savage tribes ambushed the
invaders on their way back to the mountains. She told Maurice there was a long
mountain range far to the west of Mikani Lands. As she described these
mountains Maurice realized those mountains trailed from the edge of the
continent marking the Unknown Lands and stretched as far north as Mulzan. He
pulled out a map and showed it to her. The Leader made a surprised expression
as if someone aroused her.
The
two leaders browsed the map in search of the cities he had been to. He showed
her the countries that lay beyond the thick mountain range to the west, and
where he had travelled. Tondrah hesitated for a moment then turned to the new
acquaintance. She whispered in his ear saying that she would give him the
location of the Caligari Syndicate if they promised not to reveal their
location to the outside world. Maurice swore on behalf of his nations deities
that he would not tell anyone about this village or any other. His mind seemed
clouded when he said this, yet he felt as though some of his own men may have
bigger mouths than they should. Discipline would have to come in the next
morning as they progressed with the celebrations. To him it seemed quaint that
a tribe would be so friendly yet untrusting of outsiders. Their pirate friends
must have reminded their village of other pirates who attacked them and other
Drow. As he watched the dancers and the drummers Tondrah told him of a road
that lay behind the graveyard and wrapped around the village. It started on the
other side of the village and lead straight to a fork in the jungle. They
should take the one on the right where they would come across a marsh and other
villages. She even said the Caligari had a few palaces along the edges of the
marshes. Most of the roads, and paths lead to them and they rested on ancient
pyramids.
Tondrah
brought out a pipe and shared it with Maurice who tried to smoke but ended up
coughing. Whatever this substance was it was stronger than usual weed, and
tobacco. He forced himself to take another puff when a Drow covered in bruises,
and blood burst through the village. He was not dressed as this village tribe,
but wore a long tunic made from hides and fabric. His entire head was shaven
revealing a gash in his head. This bloodied and bruised Drow stopped in the
middle of the dance circle scaring them away to the edges of the clearing. He pointed
in the direction he had run yelling for them to flee and find safer ground. Whoever
this poor soul was he had been running for some time and had fallen multiple times.
He came with rumors that an attack was made by a marsh tribe. This frightened the
villagers a little who appeared more like humans from a peaceful town rather than
hardened and cruel Drow they were rumored to be according to stories he had heard.
Tondrah
stood and commanded the village to calm themselves and regain their senses. She
offered the floor to the runner again who only collapsed onto the ground. Multiple
members rushed up to his aid. They picked him up and brought him straight to Tondra’s
own hut. She left Maurice on his seat and ordered for the village guardians to scout
out the area for signs of oncoming raiders.
Tuesday, February 20, 2018
Monday, February 19, 2018
Stranded Horrors Part 1
“It
has been three to four days since our last engagement with the Gantronese.
There is no sign of them.” Elydark's voice shot up in the dimly lit room of the
ship's map room.
On the table he had maps, and
charters of the area they were in. The battle for Ruhonthra was over, but at an
excessive cost for victory. He had no doubts that the Gantronese were planning
another invasion at some point. He glanced over the maps and a booklet of
charts, which held to locations and information of many city-states. Thoughts
of piracy entered his mind once more. In his head he schemed to return to those
days. Plundering those cities and any vessels would bring in riches beyond a king's
dreams. Jenere began locating these city-states as though his First Mate said
nothing.
“Once this conflict is over or our
contract is over we will be back in the business of piracy.” Jenere boasted
aloud while marking a city-state in the Gantronese known as Ston Par.
“Captain, don't you need to rest?
For three days you have not slept at all.” Elydark pointed out.
Jenere looked up from his map. His
eyes rested on his First Mate Elydark and his Second Mate who was also in the
room. They stood side by side at the side of the table looking back at their
own captain, silent as the crypt. His eyes met Elydark's gaze and locked their
attention to him. The dark elf stared back looking straight into his eyes. His
stare was not of love but demanded obedience when the time came.
“First Mate I have no need for sleep
during my days of grieving. We may be under contract, and in the employment of
the VUVR...” Jenere said sternly to Elydark. Despite being restless he did
sound tired. His gaze did not leave the First Mate. Moments later the rest of
his officers entered the room. The two newly promoted officer’s swordsman Jogan
Maidenson and gunner officer Stormin Mac entered last. All of his officers
Elydark, Caric, Inaleth, Brucs, Koren the Maelstorm, Jogan and Mace stood in a
line. He ordered for the lights to be turned on and the candles snuffed out.
Jogan and Brucs did exactly as he had ordered them to do.
“Glad to see you are all here. Being
employed as privateers has given us a substantial sum. I do not believe we are
being cheated, but as a pirate the temptations to raid, loot, and plunder ships
at sea. For the past three days I have mapped out some-” Jenere was interrupted
by a knock on the door. His attention went to the doorway where a Vestrisian
sailor in an officer's uniform stood. This one Vestrisian was female, mostly
human with a hint of elf and Forsythan. She had auburn hair in a short style
with a lock hanging out. Her features were lean, fit, a small bust, strong legs,
and a pretty serious face. Behind her stood a few other sailors who appeared to
be green and a little scared to be aboard a pirate's vessel. Jenere wanted to
smirk and smile at this scene. He knew in his mind that these sailors had heard
the stories. It was written all over their faces and showed in their body
language. Without a word Jenere straightened up and motioned for these sailors
to enter.
“Would you look at this my crew
members, a few blue seal pups have been sent over to our ship.” Jenere mocked
them showing that he was angry over the sudden interruption.
“Go ahead, line up as your schools
and academies taught you.” Which would only give the invaders easy targets. Jenere
said in his head.
Captain Omavern took a good look at
six Vestrisian Sailors. Aside from the female Lieutenant there were four other
Vestrisian Sailors with the ranks of crewman, seaman, and apprentice seaman.
One was fat with glasses over his face, and looked like an overly pudgy boy in
uniform. Another sailor stood nearly six feet tall, skinny, big nosed, and had
a pointed chin. Next to him stood an unruly handsome lad who looked to be in
his early twenties. The fourth one was nearly the short height. Being a certain
height had its disadvantages, and advantages. Although this sailor stood
shorter than his fellow crew mates he still held a serious, tough posture. He
had a few scars from scrapes, and signs of fighting. Jenre felt the sense of
recruiting this one into hi own crew.
“What are your names and speak
loudly?” He ordered them for it was his ship, his laws, and the code. The
female officer stepped forward jutting her chest out.
“Petty Officer Tenno.” the female
sailor said. She turned to her fellow sailors who hesitated.
“Oh, okay, I am crewman, no seaman
Tenno.” The fat one said in a shaky voice.
“Are you two related?” Jenere's
Second Mate asked. Jenere shot him a killing look.
“Ye-,y-, yes sir.” the fat one
answered.
“Apprentice Seaman Grantos.” the
skinny one said saluting.
“Apprentice Zhenez.” the unruly one
replied with arms folded.
“Crewman Guntherson.” the short said
aloud in masculine voice.
“And I am Ensign Teixu Arwaton.
Forgive us Captain Omavern were were sent to give you a message from Admiral
Kezef and Admiral Marshall Daysoul.” Ensign Arwaton began. “They have summoned
you and the remaining privateers to speak with them.”
“Look boy our Captain needs rest. He
has not slept in four days!” Jogan snapped at them through gritted teeth. The
newly promoted swordsman drew a dagger in a threatening way. His fierce gaze
scared the souls of two of the sailors.
“Calm down, steady yourself and
sheath your weapon.” Jenere ordered the new swordsman who was to be his
bodyguard. “Ensign Arwaton you and your fellow crew mates can go o the
Admirals. Tell them I will see them in three days after I have rested.”
“But Captain Zana is your leader.
Both of you are summoned-” Jenere cut him off there before he could continue.
“Three days! Once the time is up
then come back to my ship. Before you leave let me tell you this. Knock on the
door or let a ship have notice before you board!” Captain Omavern barked at the
Vestrisians. He was livid over the sailors coming aboard without saying a
word. Concerned and scared these pirates would actually kill them the
Vestrisian sailors chose to leave the privateer vessel. Jenere's glare focused
down on the backs of these sailors as they left the room.
“Our meeting is over, for now. We
will presume this talk of piracy later. You are all dismissed.” Captain Omavern
said in an irritated voice. His officers left the room one at a time. The last
one to leave was Brucs whom he wanted to speak to.
“Brucs where is that pirate girl
Cliff had with him?” Jenere asked feeling certain natural temptations rise up
inside him. The urge to copulate with a woman increased since Sophine's death.
Brucs turned around grinning a little.
“I will fetch her and bring her to
your room Captain.” Brucs replied trying not to laugh. He watched the Goblin
leave the map room. In no hurry Jenere returned to the maps when he found a
city-state slammed against the borders of Goravia-Talus and Eoth. He read the
name aloud in a low voice.
“Ambao.” The words rolled off the
tongue quickly. His eyes scanned the map spotting two more city-states of the
coasts of West Koriv and Fecuvia. Their names were Ganib, and Bhadur Mignear
West Koriv. Jenere jotted the names down and placed markers on the map. He
straightened his posture and left the map room. As Captain of his own ship he
had free range of his own vessel. With an angry stride Jenere went straight for
his quarters. As soon as he entered the room he threw his clothes off tossing
them all over the room. Then Jenere paused realizing how childish it appeared
to throw his clothes around yet he was far too pissed off to care. He climbed
into his bed covering his lower half.
Someone knocked on the door. The
noise drew his attention to the door. For a split second he wanted to tell them
to fuck off. Instead he allowed them to enter his room. He was certain it was
Brucs and that pirate girl who apparently stuck around. Whoever she was her
crew must have exiled her for doing Cliff.
“You may enter.” Jenere said in a
loud voice.
The door opened slowly and the
Zedirian pirate entered the room. This auburn-haired pirate noticed he was
naked under the covers. She hesitated for a moment then closed the door behind
her. Just looking at her aroused him. He gave her a dominating smile and
motioned for this pirate girl to come forward. She sauntered over to his bed
with her eyes fixed on what lay under the sheets. Whoever this Zedirian was she
appeared very ravenous, and promiscuous.
“What is your name?” Jenere said in
a loud voice.
“Shark Bait Abbynne.” She replied
pulling the covers off him and proceeded oral activities. It felt good on his
member as she used mouth and tongue swallowing him whole. Abbynne allowed him
to ejaculate. She sat up and climbed onto hims letting him have his way. For an
hour he enjoyed her in various positions until he was spent. Abbynne was worn
out and fell asleep from exhaustion. Jenere thrust inside her a few more times
then spurt on her. He laid back in the bad happy to get the urges out.
Jenere woke up on his bed with
Abbynne sprawled on the bed on the bed nude. Her buttocks was facing him, which
he grabbed and fondled, squeezing both cheeks. They felt soft, warm, and
squishy in his hands. His fingers dug in taking as much flesh between them. He
got into position about to have his way when another knock came at the door.
“What the sverx is it this time?” He
roared at the door angry that his good time was interrupted. The roaring
startled her awake. Jenere got off the bed and opened it. At the door was none
other than Captain Caniir herself. He smiled and swung the door further open
revealing he was naked.
“For the sake of the mermaid goddess
Lebanah put some clothes on!” Zana snapped at him. She covered her eyes, so she
would not see his nudity.
“What do you want Captain Admiral?”
he asked her in a curious and agitated voice.
“You were supposed to see the
Admirals today!” She hissed at him.
“They sent pups, sea pups aboard m-”
She cut him off.
“Sverx you too Omavern they will
meet your ass in three days’ time!” She shouted at him. She turned around and
left them at the door. Happy that he made her leave Omavern slammed the door to
presume screwing Abbynne.
When the three days went by Jenere
dressed in a finer outfit. He wore the green coat and pants with the brown vest
and his new sword dangled at his side. Wasting no time Jenere left the ship in
a quick stride to find Zana at the end of the ship's loading/boarding ramps
accompanied by several Vestrisian Admirals and a score of Captains. On the
inside he felt stupid wearing a very fine looking outfit for this occasion. It
did not take him long to realize the meeting would take place at his ship.
“Hello there Admirals and Captains.
I suppose you already know who I am, but I don't recognize any of your faces.”
Jenere said to the group of officers.
“Jenere this is Admiral Marshall
Daysoul, Admiral Kezef, Admiral Blatt, Admiral Brykas, and Admiral Juthungi.”
Captain Caniir quickly introduced the Admirals to the Pirate Captain.
Jenere took a good look at these
Admirals all of whom wore nearly identical officer uniforms. The only
differences were the badges, medals, pins, and their faces. Admiral-Marshall
Daysoul had a hard rectangular face covered in scares and donned a clan tattoo.
Admiral Kezef had a round face with a black beard and light brown skin. Admiral
Blatt was thin and inverted triangular baby face and blonde hair. Admiral
Brykas was a half elf with brown hair and a small goatee. Admiral Juthungi
appeared rough in the face with a tribal tattoo over his eye and no facial hair
on his pale skin. The Captains either donned mustaches, goatees, or had no
facial hair over black skin, brown, skin, tan skin, white skin, beige skin,
ivory, chestnut brown, honey, and golden skin. He saw they were a mix of men
and women who achieved the rank of Captain.
“Captain Omavern you and Captain
Caniir you are being tasked with searching some strange craft that are the size
of forts. There is one standing in the ocean and another one just floating a
drift to the south. We will send a small battalion of marines plus ten ships of
privateers and pirates will join you.” Admiral-Marshall Daysoul said to the
Captains. He then allowed Admiral Kefez to have the floor.
“The pirates who defended the fort
will also join you using the ships you captured. As for the fort island a
coalition of troops will garrison her. Those troops will also scour and
scavenge the after math while our fleet guards Ruhonthra's isles and the seas
around them. A total of 310 Ruhonthran troops, 150 Alagen troops, 200 Lybesan troops, 400, Ivodra volunteers, and 500 Vestrisian soldiers and marines will be
sent. Despite the request we want you to search those barges instead, but there
are other craft sitting like ducks.” Kezef informed the pair of Captains.
“That is your mission Captains. Head
out whenever you are ready. Good luck and don't expect a very warm welcome.”
Admiral-Marshall Daysoul warned the Captains. The entire group of Vestrisians
left the two privateer Captains at the dock.
“Shall we begin preparing to
launch?” Jenere offered sounding curious yet sarcastic.
Zana gave him an annoyed glare. She
stormed off showing she was still angry that he made their employers wait a few
days. Jenere only shrugged and turned around to see his whole crew watching
him. His officers stood at the head of the entire crew. He was certain they
heard what was said between him and the Vestrisian Admirals.
“Gents get to work for we sail as
soon as Captain Caniir is ready!” Jenere gave out the order to his crew who
immediately sprang into action. As he walked up the ramp he continued to bark
out commands for his crew to follow. He watched his crew race to their stations,
put away tools, cover certain boats, uncover their guns, turn valves, pull up
masts, man the engines, unhook the ship, weighing the anchor, locking away the
cords, chain links, and securing any storage on deck.
Jenere walked around the deck observing
his crew as they prepared the ship for launch. In the back of his mind he was
certain they had enough provisions, ammunition, and fuel for this mission.
While his crew toiled aboard the ship Jenere kept glancing over at Zana’s
vessel. She was certain they had enough provisions, ammunition, and fuel.
While his crew toiled aboard the ship Jenere kept glancing over where Zana’s
vessel was. She was allowing Vestrisian troops on board her vessel. He twirled
around to see if there were any troops coming to board his ship. There were
none heading to his ship. The gangway, and ship loading ramp were disconnected
from the dock and put away.
“The ship is ready to sail Captain!”
Elydark said in his ear standing next to him giving him a salute.
“So she is, but our friend Captain
Caniir is not. Have Brucs, and Caric take charge of the crew. Meet up in the
bridge.” He ordered his First Mate who sprang into action. He raced one
direction and the captain walked in another direction. They did not go in
opposite directions. Jenere made his way up to the structure in the center of
the ship. He climbed the ladder to the second floor and climbed the stairs to
the bridge area. That was when he noticed Zana’s ship began to launch. He saw
it through the window just as he was about to enter the bridge. Her vessel
began to move away from the dock. Jenere froze realizing she was ready to get
on with this mission.
“Are the engines ready? Is the ship
prepared for sailing?” Jenere asked the crew inside the bridge, rushing inside.
“Yes captain!” Inaleth answered.
“Aye, Captain.” Another crew mate
replied.
He received a few answers from the
rest of them as they began operating the ship. Each sail dropped down and
propelling fans began spinning. Machine made wind blew into the sails. Slowly
the Abomination drifted away from the dock. While moving further away from the
port Jenere ordered for the ship to go at full speed. The Abomination found
itself among various other classes and types of ships. Such classes and types
included gunboats, metal sloops, vessels no larger than a frigate, and a few
modern brigs. Many of them flew Vestrisian flags while the rest of their fleet
belonged to those of Lybresan, Alagen, Nahem, Ruhonthra, Ivodra, and other
volunteering privateers. Zana’s ship maneuvered around the debris that lay head
of their path. Jenere took the wheel and maneuvered the Abomination towards
Zana’s direction.
For nearly an hour and a half
Captain Omavern steered his vessel over to be parallel with Zana’s vessel. He
had to move around some debris and paused for some ships to get through.
Several ships flew the privateer flags, others flew their own flag under the
Vestrisian of a blue field with a gold yellow anvil in the center with four
objects crossed. A sword, wrench, pitch fork and a pick ax in yellow gold
crossed behind the anvil. The pitch fork, and pick ax connected behind the
anvil. Jenere watched several other vessels meant for boarding packed with
soldiers. They headed straight for the floating debris that was the aftermath
of the battle for Ruhonthra.
Jenere and his crew increased the
distance between the Abomination and the Ruhonthran Isles. He got closer to the
Ego of Queens and noticed her flying certain colors on her flag. A flag with a
blue crown flew over her mast. He looked at this wondering why he did not
notice this before. Jenere returned all his attention to steering the ship
along the edges of the debris. His ship came along side the Ego of Queens
flying his own colors beside the Vestrisian Flag. More than a score of
privateer vessels joined them. Jenere noticed they had similar flags of
specific colors. All of them fielded red, blue, and black with an array of
objects.
Jenere returned his focus to sailing
past the debris towards their destination. He handed the wheel over to Inaleth.
Taking out his spyglass Jenere looked ahead of them. Through the glass he could
see something in the distance past the debris. Whatever this was it held the
shape of a rectangular prism barge. Not sure what this was, Jenere kept his
eyes on it. Something flashed, shining light into his eyes. Forced to take the
glass down Jenere checked out the debris. Smaller boats, and vessels searched
the debris while the larger ships went ahead past the debris. He took his eyes
off the scene of searching and scavenging the after math.
For three hours the fleet of
privateers and pirates made their way to this structure sitting in the ocean.
It was midday when they arrived at the sitting structure. The barge stood on
the water that was nearly larger than a fort. From looking at this barge he
could tell this large craft could garrison a battalion. This large craft was
armed with towers with turret guns on top, and machine gun window slits. Its
hull had numerous slots and windows for machine guns, rifles, and heavier
weaponry. Around this fort sized barge were other boats, and craft afloat. None
of these vessels stirred or fired on them at their approach.
“Captain, Captain Zana is on the
radio.” The radio person said aloud to the Captain. She turned to face him with
both hands on the head set. Jenere went over to the radio and picked the phone
piece.
“Good afternoon Captain Caniir, what
is the plan from here?” he asked as if he interrupted a bullshit conversation.
“We are to hold off on boarding that
barge. Whereas all the troops with us will search her. If you’d like Jenere you
and your crew can search the other ships.” Caniir replied to him in a devious
voice at the end.
“Our superiors said there would be
ten more joining us, but I only see twenty ships.” Jenere pointed out.
“They have troops who are tasked to
investigate that barge. I was just contacted by the Admiral-Marshall who has
instructed us to leave that job to the Lybresans, and the Alagens. They insisted
that job be theirs and theirs alone.” Caniir said sounding annoyed.
“What about the Ivodrans,
Ruhonthans, and our Vestrisian Employer?” Jenere asked wondering what one
thousand five hundred sixty soldiers could accomplish. He imagined it would be
a swift victory considering the craft was empty. It appeared to be empty from
the looks of it. He felt like they were being introduced to a fleet of ghost
ships.
“The Ivodrans, Ruhonthrans, and our employers are busy
searching the debris.” Caniir replied to him. “With the rest of the Lybresans,
and Alagen troops of course. There are 41 Lybresans, no more than 25 Alagens, and
50 Vestrisians with us. I am sending ten of our ships to the side and cover our
flanks.” Zana said finishing the conversation there.
With the conversation over Jenere
hung up the phone piece. He turned all his attention to the ships that joined
them. Ten of the privateers began to break away. The other ten maneuvered to
the motionless vessels. About nine vessels of industrial origins of the
modernization in Calorn. Most of them were crafted by Gnomes, Dwarfs, and
Goblins who were pressed into the work force. Their size were meant for the
Gantronese or humanoid use. A ship that size could still be manned by smaller
humanoids like the Gnomes, Goblins, and Dwarfs. The craftsmanship was
recognizable from the way the sheets of metal were created. If one looked
closely at the plating they would find specific markings on them. These
markings showed who made these sheets.
Jenere’s attention rested on the
single vessel that floated closer to his own. For a brief second, he took his
eyes off the target to see several boats make their way to the barge. He
accepted the barge as their target and returned to his own. It was a long craft
in the shape of an elongated spear with seed shaped structures on deck.
Whatever this craft was it had minor defenses. Just three small turrets canons
stood on the deck as this vessel’s armament. As they drew closer to the vessel
Jenere could see it had several other armaments. For several moments he studied
the ship that could hold up to a few hundred or more passengers and many tons.
Whatever this ship was made for it floated on the water lifeless. Its purpose
and function were still unknown, but it is clear nothing happened. Jenere
searched for his First Mate, Second Mate, and officers. He only saw three of
the officers he wanted. Second Mate, his swordsman, and officer stood at key
parts of the bridge.
“Morlen, Jogen, and Brucs assemble a
boarding party consisted of raw recruits, and seasoned raiders. Prepare the
ship to board, and ready to sink that vessel.” Jenere commanded the trio of
officers. All three of them exited the bridge. He exited the bridge soon
afterward. Outside the bridge Jenere climbed over the balcony and jumped down
onto the deck. There he waited for his crew to assemble. He wasn’t sure of how
they should board this craft. Should they head over by boat or grab all the
grappling hooks to board the old-fashioned way. Waiting for all the raiders,
and boarding parties to assemble.
He took a good look at this vessel
then at the others. No more than two small crafts full of boarding parties came
up to the other vessels. Jenere stood at the port side watching this vessel. He
heard footsteps behind him. Turning around Jenere saw ten of his best crew
members with his second mate. Brucs came up to the group of assembled pirates
and his captain.
“Brucs have the boats ready. We will
board this vessel.” He said pointing at the floating ship. The goblin did as he
was commanded to do so. Two boarding craft were lowered. Jenere informed the
First Mate that he was second in command. He turned to board the craft with his
party. At a slow rowing pace Jenere and his ten pirates made their way to the
ghost vessel. They came up to the broadside. From there they latched their
boats using grappling hooks. One by one the pirate boarding party climbed on
board this ghost ship.
Jenere’s boats hit the metal floor
of the deck bring the last the one to climb. To their surprise nothing
happened, no one came out yet. He looked around at the empty deck. In a silent
motion Jenere gestured for his party to follow him. In a small close nit group
eleven pirates crept along the side of the ship’s interior. They searched the
whole deck finding nothing before searching the structures. From the look of
the ghost Jenere surmised the ship was abandoned not very long ago. It became
clear this vessel was likely abandoned along with the small fleet of ships or
the crews were hiding, and this was some form of trap. He led his party over to
the smallest structure on the deck. Finding the door wasn’t difficult since the
Gantronese copied their way of building doors. Jenere opened it to discover it
was the ship’s tool storage where the equipment for the crew was stored. Not a
soul was found inside.
He slammed the door not caring who
heard it. They checked the second structure, which turned out to be the bridge
of the ship. It stood at two stories tall with windows and a staircase leading
to the wheelhouse. Jenere climbed the stairs not trusting the door just under
the stairs. Without hesitation Jenere went up to the door. He drew a pistol,
fired one round shattering the glass and letting himself in. Inside the bridge and
wheel house Jenere found it to be empty. He did find the alien technology the
Gantronese used. Jenere snooped around discovering a spiral staircase leading
up to the lower part of the bridge.
Jenere descended the spiral stair
case entering a dark corridor or chamber. He was a very fortunate man because
of his race. Jenere’s elf eyes allowed him to see in the dark much like a cat
does. He found another door at the bottom of the spiral stair case. The door
had a strange tentacled monster painted on it. At a closer inspection he
discovered it was red-brown like blood. The door itself was covered in the similar
substance. Looking closer he found the door was left ajar. Under the belief
there was nothing there Jenere pushed it open to discover a gruesome sight.
The hallway was covered in a blanket
of residue, filth, and piles of what appeared to be a mesh of guts, muck, and
heaps of torn up flesh. Jenere slowly made his way into the hall. He scanned
the sides while making his to the end of the hall. There were doors to rooms
filled with the same things he saw in the hall. Inside these rooms he heard the
crunching and munching sounds of creatures feasting and others licking up something.
He did not bother seeking out what it was or what was going on. Following the
sounds came roaring, growling then fighting.
As stealthily as possible he made
his way through the hall. To his dismay he did not find the door to the
outside. Instead he found the end only led to other hallways. Jenere drew his
other pistol before going any further. Curiosity was the driving force. He faced
many dangers so why would he cower in the face of this? Leaving whatever
creatures dwell in that hall behind, Jenere found two corridor hallways connected
to the one he just left. Deciding, which one to take was not difficult. He could
keep exploring alone and possible die. Jenere chose the one on the left. He went
for this one hallway that had stairs leading down to the right and a door to
the left next to the end. Jenere could almost hear voices on the other side. It
must have been his party talking loudly. Knowing it was just his crew Jenere
walked over to open the door. As he approached the door Jenere caught a gist of
what the crew said.
“…tales, and rumors speak of the gods,
the old gods returning...even an ancient evil called Mervis...”
“I once worshiped a goddess…years I…now
I gave up on her. She went down hill in terms of fame across Evusia, Damis, and
for some reason Lesdonia?”
Jenere opened the door letting his
party inside. All ten rushed inside noisily. He motioned for them to quiet
down. They entered the vessel they believed was empty and abandoned. The noises
from the hall emerged again. His own party drew weapons in response. Their focus
went straight to the hall and the stairs.
“What was that?” One of them asked wielding
an axe.
“Calm yourselves men. Those are creatures
that I slipped past undetected. Avoid that hallway. We are going for those
stairs.” He commanded them. Not a single word came out their mouths. In a
packed group ten pirates followed their Captain down the steps trying their best
to ignore the noises that came from the hall.
With his elf eyes Jenere led them
down to the second deck of this ghost vessel. Some of his party had elf blood,
others orc blood and goblin blood. Some strange science or rumors of it say
that elves, orcs, goblins, gnomes, dwarfs, and demonic humanoids came from the
same ancestor. Even if that was true it was too early in the modernizing world
to say so or even confirm it. A few of his party were humans, which forced them
to wear goggles that allows the wearer to see in the dark.
In the second deck they discovered
what is called the tween deck of a ship. It was the deck that was located
between the upper deck, and the cargo hold. The cargo hold was usually the
third or fourth deck of a ship depending on the size of the vessel. In this
deck they found what appeared to be the crew’s quarters occupying the side of
the deck. Bunks, beds, and dividers tipped over and fallen took up the section
along the wall. In the center was the ship second hatch bellow the first. The
upper hatch must have been covered. In the lower tween deck the second hatch
was just covered with a trap door. On the other side of the hatch were other
rooms such as the laundry rooms, other crew accommodation’s, personal storage
further down, and some lounge area blocked off by dividers.
Jenere and his party explored this
second deck a little more, discovering more evidence of what happened. Corpses,
blood, limbs, and waste littered some parts of the tween deck. He recalled the
noise he heard in the hall earlier. That was no secret anymore, those creatures
were responsible for whatever happened to the crew. What he did not understand
was that among the corpses there was not a single Gantronese.
“Men take a moment before he ventures
any further to the cargo hold. Did you see any Gantronese corpses?” Jenere
asked his party.
“No Captain.” One of them said
scratching his head.
“Nay.” Another replied to him. The
rest just shook his head.
Jenere said nothing, he pulled out
his war pick while placing his pistol in its holster. In the lead of ten of his
crew members Omavern made his way to the stairs that led to the cargo hold. At the
bottom of the stairs lay a few more corpses. One of them looked to be
breathing. They looked far too scarred and cut up to resemble a humanoid. This
scarred figure looked up at the stairs. His face was too scratched up and covered
in cuts that skin was hanging from his face. This poor soul reached out with
his arm.
“Captain, we should put this poor
soul out of its misery.” One of his members muttered in his ear. Jenere kept
his eyes on the scarred wretch. He took a deep breath and pulled out his pistol
again. The pirate-privateer cautiously moved down to the wretched humanoid.
When he came down half way to the
wretch something came out of the shadows. It launched itself after the poor
wretch. Like a feral creature a ghoulish humanoid tore the wretch to pieces.
Screams, and growling came from them followed by a spray of gunfire. Two of his
own party members drew their guns and let loose a hail storm of bullets.
Neither of them stopped until they emptied the chambers in their guns. The
ghoul collapsed on the poor wretch’s corpse.
He had his men stop at the middle of
the stairs. Jenere listened, observing the two corpses. Movement, clanging on
metal, and growling noises could be heard. From the same direction as the ghoul
came a handful of other mutated humanoids. These things crawled like beasts.
Jenere prepared himself for the onslaught.
Saturday, February 17, 2018
Regional Flag of Gaskouth Ladai
Gaskouth Ladai is a member of the V.U.V.R. (The Vestrisian Union of the Vestrisian Republics). The large country of Gaskouth Ladai is home to various peoples such as the Muzad, and the Baedur Corsairs. It is also home to other groups known as the Anori and the Anomaths, who are indigenous peoples who live in shell shaped homes. This particular region is mainly desert with arid atmosphere, sand dunes as far as the sea itself, some cliff formations along the coasts. It borders the Gantronese regions of Nekmar former home of the Zema Ilam, and Dorntalla another region of the Zema Ilam. Gaskouth Ladai borders other members of the Vestrisian Union, such as Lheobethe an elf country full of jungles and elves who used to be enemies with the Corsairs and some tribes. To the south are Morgadra, and Kaniima. Right next to the vast desert region is Nevkamuu the main homeland of the Muzad.
Thursday, February 15, 2018
Commando Part 52
Maurice woke up to an assortment of
snorting, grunting sounds, voices, a little heated discussion, and the mixed
sounds of bear, and large beast with a trunk. He also heard voice speaking the
Uxane language followed by those of his own countrymen, some of the pirates,
and mercenaries. Maurice got out of his own tent to see his own party dealing
with a traffic jam of some sorts. They had made camp along a section of another
road that split into different directions. Trees, and bushes flanked both sides
of this portion that trailed off the main road. Next to the main road lay a
ranch built with a fencepost that had the resemblance of a palisade large
enough to encircle a village. This ranch contained a herd of strange smooth
scaly skinned four-legged creatures with three short horns, a frill, a large
armored snout, long ears, bodies bigger than a horse, and stump like feet.
Every one of these strange creatures had a blood red tail, forest green, and
hazel wood tan skin. On the sides of these strange beasts were large yellow
hands painted on them with a bird in the shape of the palm.
His
gaze was transfixed on the horns that had something on them when a group of
Uxane approached him. Maurice straightened himself before these Uxane who wore
vests over tunic like shirts. They addressed themselves as members of the Atuux
tribes and demanded why their beasts attacked the ranch. Maurice looked over at
the fence and saw it had been broken. There was a hole large enough for these
large three horned beasts to get out of the ranch. He looked around at his camp
and his own party in search of their Jumbo Cat Mounts. Some of their cat mounts
remained in the vicinity, a couple of them prowled around to other ends of the clear
path. The rest of them were being rallied back to the campsites by Oraceth,
Eyanosa, and the other Uxane who joined them.
Maphai
must have told the local Uxane to back off and told them of their own mission.
Whoever these Uxane were they appeared more concerned with their herd of three
horned beasts. Sixteen of these Uxane rounded up six of these large beasts. It
took them awhile to get them back towards the ranch fence. This gave Maphai
enough time to explain to these Uxane who they were and why they were in their
lands. While the Uxane made the attempt to gather their beasts Maurice’s own
party rallied their own cat steeds and packed up the camp to continue down the
road. As leader of his own party he was perceived as a nomadic clan leader and
was given food. Through translation Maurice Viyamor learned these Uxane called
themselves the Mikani-Atuux. They were a mixed tribe who lived among mainly
Atuux members, which explained the ones who addressed themselves as the Atuux.
Maphai
mentioned the Caligari Syndicate causing these Uxane’s eyes to widen with fear
and looked at Maurice’s party with comprehension. One of them appeared to have
begged or asked Maphai not to go to those areas. She turned their requests down
with harsher words than any chieftain or commander let alone a leader would
muster. These Uxane Mikani-Atuux bid them a farewell, and to stay clear of the
Caligari Lands if possible. When they left the party alone leading the last of
the straggling three horned beasts Maphai turned to Maurice. She told them they
were on their way to the Ibawee to save them from demons that came down from
the mountains and the swamps to the west. Maurice found this to be hilarious
and burst with laughter at how Maphai convinced them they would be going to aid
another tribe in the Unknown Lands. All they had to do was follow the path to
the road and search for some totems marking the path, some old buildings, and
vehicles left by the invaders, and the signs they are nearing a marsh. Well
past that marsh or on the edges of the marsh are the palaces of the Caligari
Syndicate. There are many Uxane villages, and Drow villages who are under thumb
and heel of Caligari Power. She advised that all of them wear a large blanked
like a cloak or use the cloaks they have handy.
In
moments Maurice ordered his whole party that would make up a small platoon of
soldiers. He rode ahead in the lead with Maphai saddled right next to him and
pressed on down the path. All day they pressed further on the backs of steeds.
This road was found next to another road, which was the one they had to take.
The path wrapped its way around what appeared to be a small town. On this path
they found themselves passing multiple villages, outposts, and a few smaller
farms. The inhabitants watched them in awe and suspicions while their children
waved hello and followed them at a distance until their parents called them
back. It was at the crossroads marked by a large totem depicting reptiles,
birds, and the three-horned creature that his party made camp. For them it was
best to set up camp here rather than press on into the darkness of the night.
Their
campsite was made into the shape of an oval in a nice clear space of grass
along the road. One big fire was made for them since they were able to build just
one camp. Many of them got the idea it was possibly drawing the attention of
multiple factions and the locals. While they sat around the fire with the more
nocturnal members watching alongside the ones who could see in the dark. Not
much happened during that night, which proved to be a good sign. It was also a
bad omen if nothing happened the previous night then something could happen the
very next day or the next night. For the entire day they pressed onward not
saying a word to one another while keeping an eye out for any signs of
hostiles. The road they had to take did bring them through more patches of
foliage where they decided to gallop through. Maurice ordered them to gallop
through these patches despite the possibility of bumping into caravans or
locals travelling the road. Their steeds were able to dodge most of the large
groups of people whereas some were knocked down only to be picked up by the
riders with the slower reptilian steeds. Just as the Mikani said the road
brought them to some abandoned buildings and vehicles left by the invaders.
Some of them looked to be grown over with foliage, roots, and trees growing
inside them. Next to the more cobbled portion of the road lay a field full of
abandoned vehicles with overgrowth, vines, and roots covering them. Many of the
vehicles looked rusted in and some were even used as homes by rodents, and
other animals of the wilderness. Among these ruins and abandoned vehicles
Maurice caught glimpses of some natives glaring at them, spying on them with great
suspicions. Although their cloaks and blankets may hide their identity from the
ones they wanted to avoid their disguises may have drawn some unwanted
attention. While they passed what looked like an emptied out, rusting, and
overgrown troop transport Maurice had them halt for a few moments.
Seated
on his large cat steed Maurice expected what would be the real Mikani to ambush
them or intercept them. His entire party placed their hands over their weapons
with their eyes on the jungles, and the brush. Maurice ordered for Eyanosa,
Oraceth, Vylinsis, and Nudd to move up ahead of them while the rest stay low in
this area. He also had the Orcs and their two sword wielding companions cover
their rear. The rest of them formed an oval with their eyes on the jungle and
the brush flanking the road. Because of their experiences with dangers in this
part of the world Maurice’s entire party were used to having savages, monsters,
and wildlife jump out or ambush them. With steeds such as the Jumbo cats not
many of these creatures, or hostiles would go after them. For some time in the
mid afternoon they waited for the team to return. Maurice and Maphai urged their
own units to keep their eyes peeled and ready to combat any threats. Their
pirate friends appeared a little too lax about this since their own Captain
wasn’t present. Small chat came from the pirates and the mercenaries.
Whispering and muttering came out of the mouths of his Vestrisians who
immediately shut up when he cleared his throat. Maphai had the humanoid and the
Orc circle around them for a few minutes to test the silence. Nothing came out
of the jungle save for a few creatures scurrying about, a small herd of jungle
deer, and a couple of feline predators minding their own business. These types
of creatures never worried them since they were mere objects to the animals,
and most shied away from contact with humans, and other beings. Maurice
commented on a few things here and there, but only received a few eyebrows
raised from Maphai. She smiled and started to laugh mentioning Dina’s outraged
expression over Odeliah kissing him. This took Maurice by surprise making him
sweat a little.
Maurice
was able to regain himself when their small scouting team returned to their
position on the road. Eyanosa, Oraceth, Vylinsis, and Nudd returned to them
with extra people. Surrounding them and trailing behind them appeared to be no
more than a dozen Dark Elves or Drow as one would label them. Six males and six
female Drow with the black and white hair of their race. These Drow wore tribal
clothing under large shawl like cloaks. Each one wore either a purple, dark
green, blue, light blue, and dark red shawl cloak with a unique design. Without
a single word Nanim and Omareth let down their hoods. Each one spoke in their
Dark Elf tongues only to be surprised these Dark Elves spoke more of a mixed
language that was a cross between Drowish and Uxane. One of the leading Drow a
female named Invah of exiled house Urlicson. She welcomed the commando’s entire
party to their village. Seeing these Drow had come to them with the scouting
party made things seem a little hostile yet did not force them to put their
guard down. Maphai looked at Maurice with a look that urged him to comply. To
her these Drow could prove useful in their mission to find the Caligari
Syndicate. As leader Maurice made the decisions of his party and unit. His gaze
met Invah’s red eyes who seemed more welcoming but still held a tense readiness
to cut a head off if she was double crossed. Maurice nodded allowing the Drow to
lead them to their settlement, which their scouts apparently came across.
From
what Maurice heard about Drow and their history of being prickly and hostile towards
outsiders he expected them to fall into an ambush or a trap. He muttered into each
party member’s ear that they should keep their guard up in case they were in league
with the Caligari Syndicate or had something else in store. When he got to the Drow
members they gave him a glare, and the ones who found it gave him a queer confused
look. They held their tongue since he was the leader of this party. Following the
six Drow brought them a village in the middle of the jungle with a wide clearing
in the center for meetings, festivals, and other events the village would have.
It was a village of no more than two hundred fifty something Drow who lived in an
enclave of wooden houses and homes carved into thick large trees.
Tuesday, February 13, 2018
A Quiet Feast
Valentine’s Day in 1989 was spent in
the Faryab region of Afghanistan. Senior Sergeant Pankov Larion Konstantinovich
sat on a chair that was originally broken until someone fixed it using parts of
another chair showing off their ingenuity and engineering skills. Skills his
uncle called “handy and useful skills for life”. He was thirty-three years old
now after growing up with stories of how his uncle and father fought against
the Nazi Hordes that ravaged the motherland. Like them he grew up in the
outskirts of Stalingrad. Pankov lit a cigarette from Cuba, a friendly place to
any comrade of the Soviet Union. Today was their last day in this mountainous
country full of peoples considered backwards, overly religious and in the way
of Soviet Expansion.
He puffed a smoke from his mouth
pondering how his own father made the push into the heartland of the Third
Reich. His comrades compared their invasion of Afghanistan to that of Nazi
Germany. Pankov saw no resemblance just another war to expand the ideals of
Lenin and for the glory of the motherland. Tomorrow they were scheduled to
leave Afghanistan for good. After nine years of fighting they lost more than
fifteen thousand, and over thirty-five thousand wounded. That was nothing
compared to the losses these Afghans and their Taliban fighters suffered.
For the Soviet Union this was a defeat.
Nine years of occupation, and fighting ended in a defeat. That was no thanks to
the Capitalist Americans and that one Senator named Charlie or Charles. He
might as well have been Charles the II of Wall Street or of San Francisco. Pankov
kept puffing on the cigarette until he had to get another and light it. His own
team of soldiers resided in a newly built outpost that would surely be
destroyed once they leave. Five men under his command, five comrades who will
go home with him and their lives. He looked over to where the outpost sat. It
had been quiet inside for some time. For a split second he wondered if they had
been killed. If they were dead, then the Taliban would have killed him too. He
got up to check on them. As he entered he found the room in complete ruin.
Blood, and guts painted the walls, floor and the door. On the floor and the
beds lay their torn open corpses. Each of his own men had been torn open and
were being devoured by several feral looking women with long flowing hair that
was now a mess, and long finger nails. Horrified Pankov raced out of the outpost
and headed northward towards the border. He kept running to the north in the
hopes he would reach the motherland. Behind him he heard screeching as if some
ghost or banshee had been woken up. Pankov looked over his should to see four
of those nightmarish women giving chase. Screaming Pankov then sprinted for the
border of the Soviet Union. He ran well into the night to see the darkness of 3:00
am in the morning of February 15th 1989 in what is called Turkmen
SSR.
Sunday, February 11, 2018
Flag of Waikun
A city-state founded by two Uxane tribes who banded together in the Unknown Lands, Waikun is home to the Gora Sone, and the Utsali. This city-state was the first to begin the resistance against corrupt outsiders, and the invaders. Waikun welcomes trade with any foreigners, and other city-states. It does not tolerate any outlaws, bandits, gangs or brigands causing trouble in the region. In recent years they have begun purging the region of corrupt foreigners, outlaws, gangs, and any remnants of the invaders.
Friday, February 9, 2018
Commando Part 51
Maurice prepared himself for another
day, and this scouting mission that he was about to undertake. In the quarters
Odeliah gave him, Maurice studied a tribal map next to an incomplete one that
had been found on a deceased explorer who was among the mercenaries. He did the
calculations and pieced everything together inside his head. Maurice compared
the two maps to each other. Pinpointing the location of the ancient cities, and
the ones still standing was clear enough. However, finding the rivers, and the
roads would prove difficult. Things change over the course of a millennia,
centuries, decades, and a few years. Some of the cities on the older map were
still around. Both maps did not show much of the vast regions between the
Sarcagos and the more civilized regions. He located Waikun and another city
called Rednight Fangsir. This city rested on the coasts of Gantronese
territory. It lay within the mountain range that acted as a thick wall between
the Unknown Lands and the Gantronese Empire. Rednight Fangsir caught his
attention however it struck a bit of fear inside him. When he was about to ask
Odeliah about this settlement they landed. The landing was not the smoothest
landing, yet it did not cause much rocking on board.
Odeliah
confirmed they had arrived at Waikun. Maurice gathered his party of Twenty-two
warriors, soldiers, and mercenaries at the main loading hatch of the ship. He
had them gather their mounts, equipment and supplies for the scouting mission.
With nothing else to check off their list and to do for preparations Maurice
and his twenty-one-member party exited the pirate vessel. Odeliah landed in a
field next to a road on the western side of Waikun. She must have chosen this
location to keep them hidden from Waikun authorities, and spies lurking in the
city. There were no doubts there were others watching them, and spies from the
trees, and behind thick brush or tall grass. Just before they set off to the
road Odeliah stopped them to provide information on the area.
Waikun
was a city-state home to the Gora Sone, and another Uxane tribe called the
Utsali whom had their own set of towns along its limits. There was another
Uxane nation called the Atuux who stretched from the southern edges of Waikun
to the outskirts of Kilscar Orvain. A third tribe in the area who called
themselves the Ibawee dwell along the coast and less swampy regions as far as
Oramatra. To the west of everyone else were the Mikani, another Uxane tribe who
were mixed in with other savage tribes, monsters, and Drow settlements. Maurice
and his party would find them fighting among themselves, other tribes, and
units of the Caligari Syndicate. All the other tribes they heard of and seen
had other settlements closer to the more civilized regions, and the edges of
the vast savage wilderness his countrymen slogged through.
Captain
Odeliah bid them farewell tossing him a hand radio to keep in touch while he
and his party scouted the area. She boarded her vessel and left them next to
the road leading up to Waikun. Her leaving them took away one from the party.
As he had expected to happen groups of Uxane children raced out of the bushes,
trees, and tall grass followed by adult members of the nation. Several Uxane
armed with rifles in dyed and stitched up uniforms. All the children raced over
to greet these foreigners, and Uxane looking warriors. Many of them chattered
in their own languages that most of his party did not comprehend except a few
of the mercenaries, Uxane members, and a few of his own countrymen. Their
little hands touched uniforms, hilts, and some even approached their mounts. A
few of the children received snorts, and licks from a couple of the cat steeds.
Oraceth had to keep his own mount from laying down to let the children rub its
fur. He looked down at the faces of the children who crowded around him and the
rest of the party. Most of them hadn’t even mounted when they were intercepted
by a large group of Uxane looking children. Party members such as Vylinsis,
Odoz, their orcs, and Trion their canine companion got the most attention. Each
humanoid was meddled with, fur rubbed like a house pet, wings tugged at, and
entire body climbed. Trion growled causing some of the children to run away behind
the adults. Many of them were wearing hide skins mixed with colorful pieces of
fabric either woven or came from another part of the world and wound up here.
Maurice counted sixty-one children looking up at them with smiles saying hello
in their own tongues. The adult members, mainly women herded the children away
from the strangers, and made way to the soldiers. Each one of them kept
glancing at each of the Uxane, and the strange humanoids among them.
Maphai
spoke on behalf of the entire group as did a few of the Vestrisians who had
been here. Although he did not understand a word, they said Maurice could tell
they were explaining their story to these Uxane soldiers and guards. At the
very mention of Caligari the children clung to each other, legs of those who
could be mothers, aunts, or older siblings. Many of them even raced back in
fear of hearing that name. Many of the non-warriors gasped, became afraid, and
even stepped a few feet away from them. Some of the soldiers winced and glared
at them while others held shocked faces of disbelief. Maurice could tell the
Caligari Syndicate terrorized these people to death and brought fear into them.
This nightmare needed to end, even if it opened the doorway to a new one. He
confronted Maphai who was in mid-sentence, cutting her off. As the leader of
their party, he demanded to know where they could find the Caligari Syndicate’s
lair. Obeying his command, the mercenary spoke to one of the more renowned
warriors who wore a sash with claws, and knives from other parts of the world
showing he had fought against many enemies and slain numerous predators.
This one Uxane
wore a plaid green shirt with the sleeves rolled up, a shirt dyed red, white,
gold, and black. Both shirts were tucked in what appeared to be a kilt
decorated in beads, and small carved bones. His hair was tied in a bunch of
dreads, and braids kept up by a thick layer of bandanas. He had rib bones,
claws, fang teeth, small antlers, and buckles in his hair and on his bandanas.
On his nose he had a nose ring, and a few bone piercings over one eyebrow. The
Waikun was armed with a Grussian issued Severance .88 bolt action rifle, a war
club made from a monster’s jaw with some of the teeth knocked off. It hung from
his kilt next to a decorated knife. For a fourth weapon he was also armed with
a machete that could be used as a tool and a weapon. He introduced himself as
Donewann Usti of the Dreadlock Clan. Donewann Uste pointed towards a path that
trailed off the road that lead straight to a patch of thorn bushes. He
explained to them that the thorns were often cut up to clear a path, and they
must take this path to avoid the eyes of their enemy.
Maphai took the lead alongside Maurice who
took the large party towards the path Donewann told them to take. Mounted on
their jumbo cats, and reptile looking mounts Maurice’s party made their way on
the main road to reach the path. It was marked with a totem with three arms
pointing in separate directions. They found it flanked by tall grass, a few
trees, and a few bushes. Most of this path was just dirt cleared of any
foliage, and marked with flat stones, and pieces of slab. Some of the path of
smooth rocks and stones meshed together to make a pathway. As they came upon
the thorn bushes they noticed it forged a tunnel over the path. In no hurry
Maurice and his party entered the tunnel of thorns. As though there was a
barrier in the shape of a snake like road the thorns made way to forge a clear
path for anyone to travel through. At a closer look the thorns were trimmed and
cut back to clear the way. Using what lanterns and flashlights that worked the
troop of twenty-three tread through the tunnel following the path as closely as
possible to avoid getting caught in the thorny walls. It took the large group a
little longer than they thought it would. Darkness had already dropped down
forcing them to go slower and search for the path while keeping their lights on
the walls of thorns.
After what felt like a few hours the
entire party of twenty-two warriors, soldiers, pirates and mercenaries exited
the tunnel of thorns. Outside the tunnel came into the open with night already
fallen over the region. Those who had any form of light or night vision
searched the area for a nice open space to make camp. For several minutes they
searched in the dark and found a few suitable places. Each spot was marked with
a light and lantern to allow enough light to get a few fires going. They had to
split up the party according to their designated factions. One group were the
Vestrisians, a second had Maurice’s company and the duo, another consisted of
the pirates, and the last one consisted of the mercenaries. Split into four groups
Maurice’s party slept for the rest of the night with two members of each group keeping
watch. Their scouting mission would continue the very next morning.
Wednesday, February 7, 2018
Flag of Khazadgul
Although Dwarf nations and states have a king as their governing power. Khazadgul is a Dwarf nation that has an Oligarchy for a government. This involves a group of seventeen or less Dwarves in control over the entire nation, and its laws. Khazdagul has managed to industrialize itself enough to build weapons to defend their borders against invading armies. Their neighbors often fought them when their nation was ruled by a single Dictator until there was a coup and the Oligarchy was formed allowing nobles, military commanders, wealthy merchants, and some artisans to rule over Khazadgul.
Monday, February 5, 2018
Flag of the Evusian Empire
Nearly the size of a continent itself the Evusian Empire covers the entire span of one large island south the V.U.V.R. It also stretches onto another island making it neighbors with the Meze Kingdom. Evusia has been at war with several different islands, kingdoms, and other states until the founding the Vestrisian Union. Her role as an empire is to maintain its rule over other peoples and to keep the invaders out her own shores.
Sunday, February 4, 2018
From Home to the Front
Din bohr settlement
The City of Bhur Todir, 1842
At the
smithy Dhognaer, also known as Dormuhk, hammered away on a piece he was working
on all morning. He stood next to the red-hot furnace with the hearth behind
him. On the sixth day of the week Dhognaer worked on a set of sickles, which
were meant for a larger set of farming tools. Although the piece was made the
normal size, the person buying it was a gnome. They were not those short fat
ones with a thick beard and pointy red hats. These were beings that could
resemble a child except their noses were a little bigger and each had side
burns. While he hammered and shaped the sickle the rest of his coworkers
entered. Dhognaer heard the voices of Ussem Striker, and Logdrud Longgrip who
were under the same employer as Dormuhk was.
“That was a fine piece of pig’s leg
filled with mead and beer!” Ussem bellowed out loud causing Dormuhk to miss the
red/orange sickle and hit his anvil.
“Could you shut it!” Dhognaer yelled
at him, but Ussem did not heed him.
“There was also that huge bear
Boddeath Runetoe hunted down.” Logdrud said acting oblivious to Dhognaer’s
presence.
He went back
to work on his sickle, which was nearly done. A few more hours or a few more
minutes and it would be done. Dhognaer tried to focus hard while the pair
chatted with each other over some feast they attended. Focused on his sickle
Dhognaer tried his best to block out the pair of coworkers of his. To him their
employer and boss, Nevrok Jadeback should have fired them a longtime ago. Yet
to Dhognaer’s misfortune he did not. Ussem, and Logdrud were not the worst
coworkers un Din Bhor near the border city of Bhur Todir closer to the
Lesdonian-Sercane borders. They did lack the strong discipline required for the
best job. Jadeback had them work on horse shoes, crude hinges, handles, and
pieces of chests.
“Who was
that girl, the uh, that blue haired one who was a mix of Dwarf and Gnome?”
Ussem asked Logdrud in a rather confused voice.
“I don’t
recall….” Logdrud admitted as he rambled on about something else non-related to
the usual talk. Ten minutes later Dhognaer found he was done with the sickle
piece. He lifted the finished piece up with tongs and dipped it in the cooling
water. Just as he was about to set it down someone knocked on the doorframe to
their blacksmith workshop. Dhognaer turned his attention to the blacksmith
entrance. At the doorway stood a Dwarf military officer and recruiter. He had a
beard in the military style. The officer stepped further inside.
“Good
morning.” The officer said to them.
“Morning to
you as well, good sir.” Logdrud greeted the yellow bearded Dwarf.
“Is staff
Sergeant Dhognaer Wolfson here?” the military officer requested. Dhognaer’s
coworker pointed directly at him. This officer approached him reaching for a
pocket on his uniform coat. He pulled out what looked an old piece of summons
with his name on it.
“You are
needed at the front. War has been declared.” He said to Dhognaer’s face.
“With who,
we’ve been at piece with the northern Kuruks for decades. Those confederation
of White Ice Goblins haven’t bothered us in over twenty years! What about those
Frost Elves in the farthest tundra filled regions?” Ussem asked him in a
skeptical voice.
“That war in
the far east between the Vestrisian Republics, and the Vullanese Alliance and
the invaders sailed over to our side of the world.” The officer said in a very
agitated tone.
None of them
found any words to speak. Each dwarf stood in the blacksmith shop. Dhognaer
snatched the summons from the officer’s hand almost expecting him to hit him.
Opening the summons, he discovered he was being downgraded to the Frontline
Rifle Rangers again. Ghastly and despicable Dwarfs could be found among the
ranks of the Rangers.
He let out a
disappointed sigh and began to pack up what he needed to take. Dhognaer turned
to say his farewells to his own coworkers, even though he sort of despised
them. Both gave him a salute in the dwarfish fashion. It did not take very long
for him to gather everything he brought with him. He followed the officer to
the barracks built specifically for these rangers. There was no time to change
his mind.
Dhognaer
entered the barracks. Inside were no more than twenty-eight other Frontline
Rangers. Once he entered the barracks everyone inside turned to his direction.
Just the way they all looked at him answered questions in his mind. He
maneuvered himself towards the center where the lockers for the members were
set up. Dhognaer found his own locker in the center on the second top row. It
appeared to be aged compared to several of the others. He opened the locker and
discovered his uniform lay in the locker still intact and clean. He immediately
put it on despite the lack of privacy. Closing the locker door, the Dwarf
ranger straightened his posture before the rest of the other rangers. The commanding
officer entered the barracks drawing attention from Dhognaer.
“I will make
this quick. Our usual enemies are now under control, enslaved, eradicated, and
forcefully misplaced. The new enemy are the invaders who swept across our
world. They are called the Nazdar, and the Gantronese. Now rangers, board the
train to the front up north. You are dismissed.” The commanding officer briefed
to the unit before dismissing them to their homes.
All the members
exited the barracks. Dhognaer left for his own home. The Dwarf blacksmith lived
alone these days. Most of his relatives were dead, or lived faraway. Some lived
as far as Blubethan River Valley near the borders of their neighbors, the prickly
Sercane Elves. Dhognaer returned to his house on Fortune Avenue. He passed his
former love interests home and all his neighbors. Many of them were outside on
a fine morning. Some greeted him with a mocking green, and joyful hellos. A few
of them gave him salutes. This Dwarf had grown weary of each neighbor after she
left. Ignoring and acting oblivious was he could do. When he reached his house
Dhognaer checked everything and turned all his appliances off then left a note
for the neighborhood house maids and the street owner.
On the next
day Dhognaer left Din bohr without a single word. In a huge hurry he raced over
to the train station as fast as his stubby legs would allow. With the various
branches of Khazadgul’s military he rode the train towards the borders in the
north eastern parts. It was here their first battle in this war would begin. As
soon as they stopped every Dwarf soldier, guard, veteran, raw recruit, and
ranger available manned the entire length of the borders. More then one hundred
sixty thousand Dwarves must have been marshalled to the front. In his own brigade
of rangers Dhognaer Wolfson face a mixture of enemies. Entire units of orcs,
kuruks, goblins, humans, lizard folk, dark elves, frost elves, demonoids, and a
mixture of other strange races charged after their lines of defense. Behind all
of these waves of enemies stood the invaders themselves.
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