Stories, flags of different factions, and sketches plus a map for this world I created.
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Thursday, December 24, 2015
Saturday, December 12, 2015
Commando Part 7
Going through the forest road the small convoy made
its way to the base of the first peak that was part of the Qad Rise Mountain
range. The path was more covered with brush and tree roots yet looked so safe
to travel on. As they made their way upward the quartet came across a few
settlements, and homesteads dotting the slopes and sides of the Qad Rise. There
was a small group of at least twenty seven Uwaux living amongst a smaller group
of Tuxir in a village still under construction. The quartet passed through this
harmonized community of Uxane whose inhabitants had a number of the Cabrakan-Tadis.
A few horses, and tamed Mervac Hounds were with the enclave of Uxane peoples.
The
quartet passed through the rising community with little trouble, but a lot of gazing,
and some greetings from several members. All day and through the night they
ascended the Qad Rise taking the paths freshly cleared and fixed for all
travelers. It was very clear the road was still being fixed and cleaned up.
They ran into teams of path blazers and rangers who were busy cutting up
bushes, chopping away at roots, and digging up tree stumps. Branches were
gathered along with sticks and twigs. Leaves and rocks were brushed to the
side.
As
the quartet passed the teams they found a group of female pilgrims wearing
brown robes under travelling cloaks. Each one was an elf with different hair
color and style of braid or bun. It was obvious these were apprentice pilgrims
from the nearest town of Wintertide. Pilgrims of Wintertide were tasked with
planting specific flowers and herbs along the path to a shrine to a deified
saint and heroine on a mountain in Eoth. Apparently Eoth was now under
Gantronese control only it still did not stop them. These pilgrims would reach
either Uwaux or Tuxir compounds and outposts where they’d meet their
escorts/protection.
Under
the supervision of a high priestess the group seven apprentices started
planting seeds along the cleared path. All the young elves turned to look at
the quartet whom looked a little bloodied from the recent fight with
mercenaries. Many covered their shocked mouths at the sight of the blood on
their clothes. The four of them ignored these expressions and pressed on
towards Wintertide. Breezing through the town they finally made it to the road
that took them directly to their main base. Just past Wintertide were a series
of switchbacks trailing up the face of a mountain of the Qad Rise. This
particular path led them straight to a mountain pass as old as time itself. To
many dwarves it was called the Vammin Crevice to others it was simply known as the
Cleaver’s Slice. That was a fitting name for the passage through the Qad Rise.
It resembled a cut into a piece of meat, except the cut did not go all the way
through. Slowly they proceeded through the pass flanked by the mountain peaks
of the Qad Rise. If ever an army would try invading this pass it would just
spell doom for those in its ranks.
Maurice
looked up at the towering walls hoping they’d go through this pass without any
trouble or any dangers back to base. Vammin Crevice was long with plenty of rocks
and stones cluttering the path. Amongst the rocks lay some skeletons and skulls
of deceased demons, travelers, warriors, various beasts and beast men. Their
steeds and beast of burden stepped over the remains of the deceased as they
cautiously moved through the mountain pass. In a matter of minutes the quartet
came out of the pass to a road leading down the Qad Rise. Maurice looked at the
path ahead of them and spotted their destination, the Mountain of Elarikh
Ogantis.
The
mountain known as Elarikh Ogantis was where the Red Hearts and other gangs had
their base in a spread out dwelling on the side of the mountain. On this
mountain there were at least eleven settlements and dwellings on Elarikh
Ogantis. Most of these settlements and dwellings were towns, villages, and
lodgings of some sort. Before proceeding down the path the commando spotted a
tower used as a lookout for the first town. Between them and the lookout was a
forest of grey trees filled with plenty of wildlife. Not the type wildlife that
was as dangerous as the Beastly monsters of the Unknown lands, but still best
left alone.
As
they proceeded towards the forest it began to grow dark again. Determined to
reach their dwelling the quartet stepped up the pace. Within a few hours the
group made it to the town taking the road through the forest. It was a quiet
night for this particular town. Many of the inhabitants were mostly singles, miners,
ex-soldiers, former guards, warriors, hunters, adventurers, merchant-tradesmen,
a few artisans, ex-thieves, escaped slaves, trappers, dishonored knights, hedge
knights, ex aristocrats, herders, haywards, sappers from various armies, former
peasants, masons for construction, and one administrator. This town was called Lost
Rasp’s Axehead, it was founded as a mining, and trading town for business
between the civilized peoples of the Unknown lands and several nations to the
west. The same could be said for a couple of other towns whereas the villages
were attempts at establishing colonial havens for the unfortunate. As they
proceeded up the mountain a cold wind blew around signifying the cold night air
of the mountains had come. During the day it was usually warm thanks to the sun
despite the cold climate. Passing a peasant’s hovel and another settlement the
quartet found their way to their city.
Resting
on the face of Elarikh Ogantis was the Ancient Dwarf City Bor Dorahl. Once the
capitol of an ancient Dwarf Empire, Bor Dorahl witnessed the fall of the empire
and the rise of various city-states. It surpassed many kingdoms and states,
which died over the centuries. This city survived two thousand years of
history, but most of it fell to ruin. Within the span of a century its
inhabitants rebuilt it and expanded it a little more with other peoples and
races. This city was also home to some gangs including the Red Hearts and the
Unseen Bears, which were in a strong alliance. These Red Hearts hid the
commando from the Gantronese whom still held territories north of the Sarcagos.
Going
through the streets of Bor Dorahl was easier than crossing the paths of the
Sarcagos Mountains. By the time it was midnight the quartet wound its way
through the city to their main dwellings. At the very edges of the city the Red
Hearts and the Unseen Bears shared a large manor big enough to house a hundred
or so residents. A group of eleven members of both gangs stood guard at the
entrance to the manor. Once they made it to the front gates multiple guards
greeted them and opened the gates for them. Several steed handlers came up to
them and took charge of their steeds. Their rewards would be shipped straight
over to the vaults deep within the treasury hold of the manor. Each of the
party took their weapons as their mounts and rewards went to different
locations.
Relieved
the journey was finally over the quartet went inside the manor. Maurice,
Brittany, and Amonif went to the lounge area whereas Hilastes went straight to
his own room. The lounge area was located in the left wing of the manor. It
held the shape of a trapezoid with a portion being the shape of a semi-circle. Inside
the lounge was enough furniture for an audience at a theatre. Sitting in the
lounge were a score of Unseen Bears, Several Red Hearts, and three other
Vestrisian commandos. The occupants looked up to see the trio entering the
lounge. Every one of them cheered at their entrance into the lounge, raising
their glasses and mugs. At the request of the happy occupants the three of them
took the drinks they were offered. For a while they had a few drinks with the
welcoming crowd of ex-soldiers, and goons. Maurice looked around the room
seeing the faces of good spirited company. His gaze was drawn to the farthest
corner of the trapezoid lounge.
In
the corner sat two of the gang leaders and a high ranking officer of the VAVR’s
Expeditionary Forces. All three of them sat a finely carved table with their
own personal tray of pastries, delicacies and shots of many beverages. These
leaders are Colonel George Bryce the Quick of Ezonel, commanding officer of the
Expeditionary Forces, Rachel ‘Revolvers’ Grange, the leader of the Red Hearts,
and Major Vorheels alias Clayton ‘Mad Eyed’ the leader of the Unseen Bears. All
three of them enjoyed themselves when Colonel Bryce summoned Maurice over to
them. Not even hesitating Maurice went over to the leaders and took a seat.
Each of them congratulated and thanked the commando for completed another
mission. Those weapons and ammunition would go in handy for the Kingdom of
Ayalim against a multitude of enemies. As a reward for a job well done Maurice
was given a portion of the Dwarf King’s payment, a bit of cash, a new revolver
with four boxes of ammunition, and a bottle of the Onyx Cougar’s finest made
wine from a local vineyard outside the city. Bryce told him he was given a full
week off for completing the mission. He dismissed him, but before he left the
table Maurice informed them of their encounters with assassins, thugs, bounty
hunters and hired killers along the road.
For
three days Maurice relaxed in the city district of Emarn Point where the Unseen
Bears, commandos, and Red Hearts’ base were located. Across the street from the
manor was a set of pubs, and bars owned and run by the Silver Harpies alongside
the Onyx Cougars. These two gangs consisted of wine makers, distillers, thieves,
adventurers, engineers, barkeeps, bartenders, mill runners, trackers, hunters,
and common workers. Silver Harpies were mostly females who wanted to protect
their profits from outside corruption and rival businesses. Maurice went inside
a pub called Megan’s Pub where the patrons were a mix of goons, guards,
smugglers, fighters, miners, Unseen Bears, Onyx Cougars, and locals from all
walks of life. He was greeted by the Unseen Bears who cheered at his arrival.
Others simply glanced over at him then turned away after nodding and tipping
their drinks to him. The main bartender noticed his entrance and called him
over.
The
commando took a seat at the bar next to an Unseen Bear and a local Engineer-Brightsmith
who was next to a well-dressed female Zoographer. As he sat down he ordered
himself a glass of Infinite Blazed Gin. Just as he took a sit the commando
heard the sounds of roaring engines of motorcycles riding through the streets.
Cheers and laughter followed outside as some sort of celebration was taking
place. When the cheers, and noise died down another figure entered the pub. Out
of curiosity Maurice turned to see this newcomer. This newcomer was dressed in
black clothing and had half his face covered with a black cloth. He wore a
black wide brimmed hat and a black cloak. Around his waist and across his chest
and shoulder this newcomer wore belts of bullets. At his hips were two
revolvers that were possible armed and ready to shoot. Everyone turned to look
at this newcomer as more figures entered the pub. Each one of them was armed
with a variety of weapons.
Disgusted
that a group of unknown figures entered the pub armed to the teeth many goons
got up going for their weapons. The barkeep opened a back door to let the civilian
patrons leave the pub and not be caught in the crossfire. Once all the
noncombatants left and those running the pub hid or joined the fighters Maurice
joined the Unseen Bears. He had left his drink on the bar, but that didn’t
matter now. Evert patron’s evening was disrupted by the arrival of this gang of
figures. A standoff ensued between the armed patrons and the intruders. The
atmosphere of the pub grew tense as the two sides prepared for a bar fight. To
their misfortune more unknown figures showed up at the pub. It was a few
moments before anything happened, which felt like hours of the standoff. Within
a heartbeats notice both sides charged at each other making a mess of things
inside Megan’s Pub.
Friday, December 4, 2015
Events before the war
The Gaskouth
War between Mulzan backed by the Gantronese and the Zema Ilam over Zekmar
-the Zema
Ilam are pushed eastward by Mulzan and the Gantronese expansion
-the Muzad tribes
fight alongside the exiled Zema Ilam to maintain independence from the Gantronese
expansion
-lands of
the Zema Ilam are turned into territories controlled by Mulzan and the
Gantronese
-the
Castarian Empire expands further across Vestrisia sparking the 1st Castarian War
Boathrin
Civil War
-Vullan
expresses disloyalty to the crown by reforming the old empire
-loyalist
Boathrians and Al-Dadorians wage war to reclaim Vullan in the name of the Queen
-the
Boathrin Kingdom is split by the two rival factions
Sovereign
Wars
-4 Zhenrai
Kingdoms hold back the Castarian Empire and form an alliance in 2nd Castarian War
-Gantronese
Empire continues conquest in the western continents
-Nazdar
conquer the continent of Estorasia
-a few
nations maintain their independence in a few continents
Muskallan
Conflicts (three conflicts over the span of forty years)
-various Muskallan clans expand territory westward, include various groups into horde
-forge an empire westward with funding from Gontrella well before pushing eastward
-their horde is destroyed twenty years before the Muskallans invade the east again
-various Muskallan clans expand territory westward, include various groups into horde
-forge an empire westward with funding from Gontrella well before pushing eastward
-their horde is destroyed twenty years before the Muskallans invade the east again
-Raiders from Muskalla attack the
cities of Dos and Liv while surrounding Tamoth
-Muskallan
raiders form alliances with the bands of orcs in the Blackmell Mountains
-Orcs attack
villages in the mountains and Bymere Country
-Naatidra
and New Valorum send armies to end the raiding
-Mercenary
armies are raised to fight the War bands and Raiders with the support of the
local tribes and Elven city-states that form a confederacy
-Muskallan
and Orc allies are destroyed on the field and the orcs are forced deeper in the
mountains
-New Vattoram
and Naatidra annex parts of the Bymere country to protect the various tribes
there
-Bisdolan is
founded and takes most of Muskallan lands which is handed over to the Nazdar
when they arrive
Other
events in Vestrisia
-slavers
continue to invade homes and abduct women, children and other youth across
Naatidra, and the rest of Vestrisia
-resistance
against slavery begins in New Vattoram
-Antalace
spreads his movement to the cities of the Zhenrai Nations and other parts of
Vestrisia
-Slavers are
attacked across the Vollante Ocean and six other states
1833-the Castarian
Empire begins demanding slaves from the neighboring kingdoms to labor on lands
reserved for peasants
-Castarian
peasants rise up against their government
-the
Vestrisian Union of the Vestrisian Republics is formed in response to
Castaria’s new method of labor
1836-Castarian
War ends- the Castarian Empire falls to the V.U.V.R. and the revolution
1837-Nachanian
War- Zegrav threatens the Nachanian Islands
-the
Vestrisian Union intervenes on behalf of the Nachanians
-Zegrav
joins after its defeat
1838-more
nations join putting pressure on the Vullanese Empire
1839-Vullanese
Empire forms an alliance with Nazdar and the Gantronese
1840-Vullanese
temples are attacked in Boathria
-the Valde
war is declared between Vullan and allies vs. the Vestrisian Union
Friday, November 27, 2015
Commando Part 6
The commando awoke the very next day with a cat
patting him on the face with its paw. He scratched it on the head, but it ran
away when he tried to pet it. Maurice got out of bed quickly so he could get
going with the day. He took little time in getting his clothes on and donning
his travelers equipment. There came a knock at the door. Maurice went to the
door as the person knocked again. He opened the door to find Brittany at the
door with her own things packed up and ready for travel. Several servants were
behind her waiting help them carry luggage. A few knocked on the doors to the
Unseen Bears’ rooms to wake them up. Both smugglers/fighters waited for the
Unseen Bears before going down for breakfast. Amonif was the first to come out
then Hilastes whom allowed the servants to carry their things over to their
steeds.
Right
after breakfast the quartet went straight for the stables. King Hornbrand and
his son Prince Kulem had other matters to tend to with the Court. No one really
said their goodbyes to them save for the servants, Head Butler, and the
Doorward’s third apprentice. A Lieutenant of the Ayalim Guard escorted them
through the market areas, enclaves for miners, and barracks. The stables were
large enough o house an entire herd of Yackdreth. At these stables stood their
steeds and pack mule Yakox loaded with their provisions and rewards. Not saying
anything to the handlers the quartet paid the handlers and went on their way.
As they made their way through the cobbled streets heads turned to watch the
Unseen Bears with their Cabrakan-Tadi. Brittany turned to Maurice who tied his
Yakox to his Goat Steed. She touched him on the arm getting his attention. The
commando turned to face her. She blinked slowly to him. Maurice put a hand on
her chin clasping it a little.
They
mounted their steeds as soon as they reached the Gates of Bhastroick IV.
Ayalim’s Gates of Bhastroick was built six centuries ago to replace the old gates,
which were destroyed in a war still recalled by many dwarves. To them these
gates stood as a symbol of strength, determination, will, and triumph against
the savages of Sarcagos. Tales say the hordes of the Sarcagos were led by an
Overlord Vampire named Zadimus the Heinous Prince of Mount Exoris. The gates
stood several stories high with a bonded arch and two statues depicting royal
guards for pillars holding the archway.
Passing
the gates the quartet convoy came to the road. On the road they headed straight
for the Qad Rise with no time to waste. At a quickened pace the party traversed
the road passing a village or two. There were also some rains along this road
including a shack.
The
Qad Rise was covered in a forest of Troll trees, wormwoods, and thick Dwarf
Ferns. It was a dense forest that engulfed the entire Qad Rise and stretched
over miles upon miles over the central parts of Sarcagos. This dense forest
started about half a mile away from an old farm. Without hesitation they went
in the forest following the road. As they ascended further up the slopes they
party came to the borders of Ayalim. In the road was a stone carved into the
shape of an axe head that marked Ayalim’s border. At this particular border
marker stood a gang of seven rather determined hit men, bounty hunters, thugs
and hired killers. Each one of these mercenaries had a distinct feature about
them.
One
of them in the center had a large built with big arms, strong legs, and a big
head. This brute looking hit man had a scared face, half of which was covered
with a black mask. His left arm was decorated with tattooed armbands, and
scars. The other arm had an arm brace of latched rings wielding a long dagger
with marks on it. Next to the black masked hit man was a bounty hunter wearing
highwaymen’s clothing and donning a tricorn hat. He was armed with two
cutlasses. On the other side of the hit man stood another hit man wearing a duster
coat and armed with machetes. Two of the mercenaries were thugs dressed in old
looking leather jerkins and jeans armed with a club and a sledge hammer. The
sixth mercenary was a hired killer covered head to toe in tattered rags for a
cloak. The cloaked killer wielded a katana. Behind the katana wielding killer
stood an orc armed with a mace and a war axe. These seven mercenaries blocked
their path.
Maurice
turned to Brittany then to Amonif and Hilastes whom nodded to him. All four
dismounted forced into a melee combat. They could take out seven mercenaries
here and now except the noise of their guns would attract others. The commando
grabbed his pole arm sword; Brittany went for her knives whereas the Unseen
Bears brought their iron knuckles, and quarterstaff.
Each
member of the quartet chose an opponent to face. Maurice chose the black masked
hit man, Amonif too the machete wielding hit man, Brittany took on the bounty
hunter and Hilastes took the killer. The commando faced this black masked hit
man who held a very overconfident smirk. All four of the commando’s party were
ready to face their opponents. In seconds the fight began between mercenaries
and the quartet of Vestrisians. Maurice dodged the first strike from the black
mask who spun around to grab a machete off the duster coat hit man. Brittany
had to dodge and jump back as the bounty hunter moved in. Hilastes blocked
every blow from the killer while hitting him every three or four blocks. After
the black masked hit man took a machete from the other hit man, his partner
attacked Amonif.
The
Unseen Bear caught both the hit man’s arms as he tried to strike down with both
blades. Amonif twisted the hit man’s left arm at the wrist forcing the hit man
to drop the weapon. He punched the hit man in the face then went for his gut.
His opponent dropped to the ground unconscious. Acting fast Amonif picked up a
machete and threw it at one of the twins. The blade struck the intended target
instantly killing one of the thugs. Amonif turned to the other twin who fled.
In a split second the Unseen Bear gave chase.
Maurice
had some trouble fighting this black masked hit man who used the machete
against him. As he fought he caught glimpses of how Brittany and Hilastes were
faring. Both of them were still alive. Brittany was still dodging and blocking the
cutlasses. Hilastes had smacked the killer dozens of times before knocking him
flat on his back on the ground. Once the killer was down Hilastes finished him
off. He struck down on the head repeatedly. Hilastes turned to the orc who
charged at him with berserk rage.
Maurice
focused more on the hit man gaining the upper hand against the black masked hit
man. It took a while to bring this hit man to his knees. As he wore the hit man
down Maurice hit him in the stomach with the butt of his pole arm Brittany
stabbed the bounty hunter numerous times.
Returning
to the hit man Maurice saw he brought the black masked mercenary to his hands
and knees. Realizing he had the advantage the commando pushed the hit man
upright. He faced the defeated hit man then drove his pole arm sword into his
chest. Maurice’s opponent collapsed on the dirt face down. The black masked hit
man laid in the dirt as a lifeless corpse. Brittany took both of the cutlasses
and the tricorn hat. She placed it on her head right as Hilastes broke the orc’s
neck. The large Unseen Bear had over powered the orc using his Quarterstaff
skills.
Amonif
returned with the corpse of the second twin thug. He dropped it on the other
corpse then stormed over to the duster coat wearing hit man. With one hand
Amonif lifted the hit man’s head to find he had committed suicide through
poison injection. Realizing he was dead Amonif flipped him over to take the
machetes and any loot. Hilastes looted the orc and the killer of their weapons
leaving the bodies where they lay. Maurice turned his attention to the dead
black masked hit man to search for anything worth taking. He took the hit man’s
long dagger that had twenty-five notches. Each one represented a kill the hit
man made over time. Maurice took the dagger then rummaged through the pockets
and found an envelope. He opened it to find that these mercenaries were hired
to hunt them down.
On the
letter were the symbols of the Ruthless Hordes, the Omnir Raiders, and a Dwarf
Warlord. To him it was obvious he had pissed off a number of people already. It
was now clear a group of powerful people wanted them dead. A bounty was on
their heads or at least on his head.
Monday, November 16, 2015
Commando Part 5
The
Kingdom of Mount Ayalim wasn’t just the mountain itself. It included the
mounds, and various settlements surrounding the region. Ayalim stretched from
the base of the Crehx to the slopes of the Qad Rise and the very slopes of the
Northern Quwar Heights. Each mount was about the size of a small village with
six buildings on top. A few just had one temple with a set of stairs descending
to the ground. They were all about two or three stories high. Mount Ayalim
stood well over fifteen hundred and eighty four stories high. It was mostly
carved around the entrances whereas the rest was left at its natural state.
King
Sasseak Hornbrand led them towards the Mountain. Maurice, Brittany, Hilastes,
Amonif followed King Hornbrand to Ayalim with Prince Kulem. They left the High
ranking officer to his duties. Ayalim’s commander of the Guard followed them
with just a troop of Guardsmen. All around them were Dwarves of various shapes
and sizes for dwarves. Beards were in a number of styles and colors. Some
beards had sections or locks dyed a single color. Ayalim’s dark green banners
dangled on their poles, and from their posts. The dark green banners had golden
borders and two ivory axes flanking a silver triangle. These banners varied in
sizes according to which building they hung from. Some were in flag shapes on
poles on top of towers. At guard every guard tower, temple, shop, and street
corner a Guardsman. Each one of them was armed with an axe and a rifle. Their
shields were slung on their back with ivory axes and silver triangle painted on
it.
Several
hundred of Ayalim’s citizens walked about the area carrying on about their own
business. Many of them bowed to the king as he passed through the crowds.
Heralds blew their trumpets at the King’s approach to the entrance. King
Hornbrand ordered for the group to stop at two statues that stood one story
tall. Each one was carved to resemble heroes from an ancient era. From these
statues to the very doorways of the Mountain laid the red carpet for the king,
his court, and those who wish an audience.
King
Hornbrand turned to Maurice and his three companions. He requested for them to
dismount and hand the reigns to someone. A score of Dwarves, and Gnomes came to
take their steeds away to the stables. Luckily they had one Uwaux
Caretaker/Handler or these Jumbo Cats. About three to four dwarves handled the
goats and yakox while the Uwaux handled their large cats. He mumbled to the
steeds in his native tongue. All the gnomes and rest of the dwarves took the
bags of weapons off the Yakox’s back.
When
the steeds and pack mule were led away to some stables Hornbrand and his son
took them inside. All along the red carpet were lines of Guardsmen, Royal
Guards, and Green Rangers standing guard. The vigilance from the guards could
be felt on every inch of his body. Sweat started to pour from his pores
drenching his clothes. Commando Viyamor continued following Hornbrand and his
son to the gates of Mount Ayalim. Every foot of the gate was carved with
decorative designs with gold as the door frame. Over a score of large red
garnets were encrusted on the door frame. The two Dwarf royalties approached
the doors, which were opened at their approach.
Without
thinking Maurice followed the king and his son inside Mount Ayalim. Brittany,
Hilastes, Amonif, and the baggage carriers followed his lead into the mountain.
As they entered Ayalim several members of the King’s Court greeted them. A
total of seven court members stood at the entrance. The King’s Groom of the
Stool, Doorward, Steward, Head Butler, Ushers, and main Herald greeted and
welcomed them inside. King Hornbrand and his son said hello to each member. A
tall Dwarf with a black beard eyed Maurice with some suspicion. It was only due
to the Dwarf’s position in Hornbrand’s Court. At the entrance they came upon what
appeared to be a city carved into the interior of the mountain. From the looks
of things his multiple greeters brought them inside a city full of dwarves and
gnomes.
Ayalim’s
interior at the entrance was carved to resemble a machicolation. Beyond this
well-crafted and built machicolation the city inside appeared like houses on
top of houses. It appeared like entire city blocks of apartment complexes and
condominiums. The city itself was carved out of the mountain with homes and
workshops around the entrance. As high as the group of homes stood none of them
were as high as Ayalim’s ceiling. Past the homes they came to a vast chamber
with support beams and pillars. Parts of the chamber were still under
construction while other parts had markets, bakeries, and roaring fires cooking
meals. There were various passageways and tunnels that led to other chambers
and sections of the Mountain. Only one of these passageways led to the throne
room.
Inside
the passageways Maurice spotted what looked like heavily armed guards turned
out to be suits of armor. Hornbrand took
the party over to a golden hallway. This particular hallway had no statues At
the beginning and end of this golden hallway stood four heavily armed guards.
Hornbrand’s throne room was vast enough to put a couple of ships inside. The
throne room was an octagonal shape with tapestries handing on each wall. A
statue, urn, large vase on a pedestal, large crystal, and a glass orb sat
bellow the banner-tapestries. At the central end of the throne room was the
throne itself. It stood on a seven foot tall platform carved from stalagmite.
The throne itself stood six feet tall made from stone with a large Topaz above
the seat.
At
the feet of the platform was the reward for the weapons and ammunition. The reward
consisted of five medium sized chests full of gold coins, gems, rubies, and
lots jewelry. Sassaek Hornbrand went over to the chests and pushed each one
towards Maurice. The Dwarves and Gnomes carrying the bags of weapons and
ammunition placed them to the side in the throne room. Each one bowed before
leaving them. Maurice, Brittany, Hilastes, and Amonif grabbed a chest for
themselves letting Prince Kulem to deal with the last one. He ordered for a man
servant to pick it up. The Head Butler escorted the smugglers and commandos to
their guest sleeping quarters.
Hornbrand
had given them guest room to stay in and invited them to dine with him and his
court. Every single guest room was located in the southwestern wing of Ayalim’s
grand citadel that faced the Qad Rise. Once he settled in a circular room
Maurice took a bath and changed into a nicer set of clothes one of the servants
laid out for him on his bed. He exited his room to find a servant waiting on
him. His companions came out of their rooms in party attire for dining. Amonif
and Hilastes wore matching dining clothes whereas Brittany wore a dazzling blue
dress. Maurice could not help but keep gazing at her as they proceeded to the
dining hall.
Once
there they entered a vast chamber decorated for a special occasion and long
tables for a party of eight hundred or so. It was filled with guards, captains,
nobility, members of Hornbrand’s Court and other relatives of the Royal Family.
Hornbrand spotted them and darted for them. The Dwarf King brought them to his
table and asked them to dine next to him and his son. All four joined the King
who sat at the head of the table of nobles, members of his Court and commanders
of his own army. Amongst the Court of three hundred and forty were one hundred
and twenty seven gnomes. These Gnomes had status’ and professions such as Key
Houlders, Sages, Alchemists, and Royal Sorcerers. Other members of the Court
included Pages, Secretaries, more Butlers, Doorwards, Cupbearer, Almoners, and plenty
of Constables.
Their
feast lasted a good while in the night, but still seemed short for a Dwarf’s
feast. Maurice assumed it was due to Ayalim’s plans to prepare for any future
attacks from the Beast Men and Purple Beasts of both the Crehx, and the
southern tribes. It was also to make defenses for another threat to the north
Orcs, and a division of lesser Gantronese troops still in the Sarcagos. The
King left them alone to their sleep Brittany had retired to her own quarters
after two glasses of the finest wines. Hilastes and Amonif stayed for a
drinking contest and some games amongst the patrons.
Maurice
got up and was permitted the King’s leave for some rest for the next day’s
travel. He left the feast after warning the two Unseen Bears to get some rest
before tomorrow’s journey. Alone Maurice took the way they had went to get to
the Dining Hall. Along the way to the citadel Maurice could not help but feel
that he was not alone aside from the statues, and standing armor. In a long
hall Maurice had this notion that he was being stalked, no hunted by someone.
He tried to shrug it off but something moved in the darkness of the ceiling
behind him. The commando heard something move drawing his attention to the
ceiling of the main hall to the citadel.
He
studied the darkness trying to decipher anything suspicious that could stand
out in the ceiling. Unfortunately the darkness enshrouded everything forcing
him to give up. Maurice then decided to stay put and wait for this assassin to
come get him. This just encouraged the figure in the dark to come out his
hiding spot. He heard someone drop on to the floor their feet landed on the
stone floor.
Maurice
turned around armed with a dirk he received in the chest. He faced an assassin
dressed in dark leather cloak the assassin tossed to the floor. This assassin
stalker revealed his dark gray clothes with a blood red shirt underneath, brown
gloves, brown boots, and a black bandana holding a head scarf used to cover the
face. This assassin had brownish skin with a mustache and a goatee showing he
was from Koriv. This Korivian assassin was armed with a long knife coated in
red, an old flintlock pistol, and a short dagger.
Without
warning Maurice threw his dirk at the arm wielding the pistol hoping to scratch
him or force a wasted shot. His dirk nailed the assassin in the forearm forcing
a reflex to pull the trigger as the Korivian jerked from the impact and pain.
His would be assassin grabbed his arm dropping the pistol while holding the
long knife. Maurice charged the assassin and performed a kick knocking the
assassin to the ground. He picked up the pistol and stood over the assassin.
The assassin tried to jab him with the long knife, but Maurice brushed the
stroke to the side with the pistol. Maurice proceeded to beat the assassin
senseless with the buttress of the pistol. He did so with such brute force and aptitude
that the assassin dropped the long knife. Determined to get this fight over
with Maurice snatched the long knife and stabbed the Korivian finishing him
off. Maurice now stood over the corpse of the assassin realizing he had
probably angered someone powerful enough to hire an assassin to go after him.
He took the long knife from the corpse and the pistol as prizes to keep. Tired
and a little drunk from the party Maurice retired to his guest room.
Sunday, November 15, 2015
Saturday, November 7, 2015
Tank Commander Adalet Chapter
The battle for Dorntalla was the fiercest tank
battle he had ever experienced. It was also the longest battle recorded in
history that involved tanks and other types of armor. Commander Temel Asil
Adalet perched himself on the turret of a Dragon tank he commanded. His crew
cleaned the tank, scrubbing the dust and ashmarks off the turret, tracks, and
the engine so it would run with little trouble the next morning. They had to
clean around him before he sat in the seat to let them clean the spot he
previously sat on. When it was cleaned he ordered one crew member to refuel the
the tank while the rest of them went to get supplies and ammo for the tank. The
last time they go supplies was a month ago. It was just an hour ago before they
cleaned the tank when a crew member discovered they had just three rounds left
for the turret. Commander Adalet had four men under his command to run his
Dragon tank. There was a driver to driver it, an engineer to fix the mechanical
problems, the gunner for the turret, and a loader who loaded the shells for the
gunner. The loader also fired the secondary machine gun on the tank. Temel
served three positions, he served as the commander, the spotter, and the top
machine gunner whenever he was in the safety of the turret.
Temel looked around them seeing hundreds of tanks
scattered around the area. There were a few towns and villages insight. Each
settlement was surrounded by a score of tanks. Most of the tanks around them
were already destroyed from the previous battle. Slaad tanks, Dragon tanks, and
a few Chimera tanks located here and there were amongst the destroyed tanks.
There were far more Slaad tanks destroyed in the field then theirs. The kill
ratio was hundred to one despite the superior numbers of the Slaad tanks and
the Gantronese artillery.
Most of the artillery were found on the edges of the
settlements. Gantronese forces had them hidden behind buildings and in the
streets aimed at the south. A few were aimed at the entrances to the towns. The
Vestrisians were lucky that the Zema Ilam here rose up in rebellion against the
Gantronese. Those Zema Ilam who inhabited the towns and villages killed the
Gantronese and commandeered scores of artillery pieces. Those same people turned
the Gantronese’ weapons against them when the Vestrisian forces arrived.
Temel’s
Dragon tank had an artillery piece to its left twenty feet away. Ten feet away
on their right were a couple of Chuul tanks. Behind them was a mix of CHuul
tanks, Dragon tanks, and Chimeras. All the Chuul tanks were destroyed along
with a few Dragon tanks. There was another Chuul tank fifty feet in front with
smoke still rising from where it was hit. It was charred from the flames and
blast from an enemy round hitting it. This tanks no longer had a turret. It was
blown off when a Vestrisian tank shot it in the midst of the battle and
pursuit.
If Temel or anyone else looked at the field behind
him they would se an entire field covered in destroyed tanks, artillery and the
aftermath of the prolonged battle over Dorntalla. Thousands of Gantronese
bodies also littered the field. They would even see more settlements and flesh
eating birds like crows or vultures that circled above them for weeks. These
flocks of birds pecked at the flesh of those who lay dead on the field. It was
rumored amongst populace and the men that the destruction from the battle
extended all over Dorntalla from Nevkamuu all the way to the southern part of
Zekmar. Commander Adalet and the tank army he travelled with were now deep in
the southern part of Zekmar. Temel and his crew came all the way from the
unknown lands. They went through Borvados and the strip of land that was for
some reason part of Morgladr. From that strip of land they took transports to
the coast of Dorntalla. Getting through those areas was easy and straight
forward. Even the trip across the strait was easy and the landing was like a
walk on the beach. What was hard was getting out of the unknown lands and
fighting through Dorntalla.
He did not dare think of the godforsaken lands they
entered five years ago. That was when they were defeating the Gantronese and
Mulzan and their superiors wanted to investigate the Unknown lands. There they
found some Gantronese presence where they were. It was this year they exited
those lands around the same time they are attacked again. This time the
Republic and its ally were attacked in several places. The Nazdar struck first launching
an invasion with a horde of allies from some underworld and a mountain range he
can’t remember the name of. Months later they are invaded by the Gantronese who
retook Zekmar and Dorntalla. The enemy took over most of the Gaskouth Ladai
coast and pushed into Nevkamuu from Dorntalla. Another few months pass and they
are attacked again.
Even though they were winning against the Gantronese
in Gaskouth Ladai and Nevkamuu, Al-Dadoria and the Boathrin Kingdom come under
attack. Gontrellan, Nazdar and Gantronese fleets launch an invasion on multiple
islands. From some reports over the radio they all heard most of the invasions
failed, but two islands of Al-Dadoria were taken. That was a blow to the
Republics while they were fighting the Gantronese in Zekmar. He pondered for a
moment how the defenders fought and tried to hold on. The Gantronese and Nazdar
probably overwhelmed the first island together and then launched the bulk of
their forces on the main island before taking the second island. Thinking of
Al-Dadoria’s defenses gave him a head ache since the islands were a loss to the
Vestrisian Republic. Temel looked down and saw that his crew was finished with
cleaning, refueling, and resupplying the Dragon tank. All four of them rested
on a few tank cushions they managed to salvage from other tanks. They turned
the salvaged cushions and turned them into a couple of couches. After the
battle crews went all over the battlefield scavaging whatever parts they found
useful. Some managed to find tanks with cushions that weren’t burned or
destroyed. It was better than looting the settlements around them, since those
were still inhabited by the Zema Ilam. Such actions would sever the alliance
with the Zema Ilam.
Temel reflected back on their journey starting from
some hell hole swamps and marsh next to a city full of crazed cannibals
unaligned with them or the Gantronese. Both the Vestrisian Republics and the
Gantronese invaders were enemies to this cannabilistic society within the
unknown lands. Temal thanked Al-Hana they had pulled out of such a nightmare. It
was no wonder it they were called the unkown lands. Every outsider who entered
the place was either sacrificed after receiving great hospitality. Others were
executed, killed then eaten or ambushed out of nowhere. There were several
accounts that reached their ears concerning a few diplomats and soldiers gone
missing. Later on their fates were discovered from those captured or mutilated
bodies were found in the swamps.
Fortunately, the Vestrisian forces were able to make
some allies who guided them through the swamps and jungles of tall grass. Those
guides took them on trails that strayed from the territories of the cannibals
and murderers. Many of the guides were from other city-states who were at war
with the cannibals. While he was there Temel found it settling to know not all
of these people were cannibals. It was enough for Temel and his crew to get
their tank through the bamboo forests in Borvados. In the tall grass of this
unknown world it was not possible without cutting through it every inch of the
way. Several tanks were lost because of the natives had booby traps set up and
mines laid out. Over the course of five years they lost thirteen thousand if
not more brave souls in the unknown lands.
Temel tried to suppress those memories with other
thoughts of the past. His mind went to the long battle just fought last week
that turned into a pursuit they were still on. For one long month and half the
2nd Vestrisian Armoured Field Army butchered its way through
Dorntalla and into Zekmar. A hundred thousand foot soldiers charged with the
tanks as they demolished waves of Chuul tanks. Temel chuckled when he recalled
the very first day of the battle for Dorntalla.
The Gantronese were in full force scouring the
entire region of Dorntalla. Every Gantronese in Dorntalla were in search of
Vestrisians and Zema Ilam who continued to resist. There were still a
significant amount of Vestrisians and Zema Ilam who fought on even though most
of their positions were overrun. None of the Gantronese commanders bothered to
secure the coast. Their orders to destroy the enemy made them focus on hunting
the enemy to leave themselves blind of other armies coming in. This allowed the
2nd army to land on Dorntalla and takes the coast with ease.
Opportunity struck and the entire 2nd
army began their assault three days after their arrival. As the Gantronese
search an army of Dragon tanks stormed in as one massive wave that pounded the
Gantronese artillery, machinegun nests, Chuul tanks and outposts all across
Dorntalla. Their sudden assault caught the blind enemy off guard. Many
Gantronese infantry died in the first assault while the survivors ran for their
lives to bolster the next group, which killed them all for retreating. Only
surviving CHuul tanks gave a fierce fight, but were soon over powered. Some
managed to escape while others tried to keep up the fight on the move in
retreat. The ones who fought on forced the Dragon Tanks to pursue the
retreating Gantronese for a whole day. As they pursued the Gantronese they came
across more Gantronese forces from artillery teams to more CHuul tanks. There
were plenty of infantry with anti-tank weapons, which gave the Dragon tank
divisions headaches. A few Dragon Tanks were destroyed, but many of them were
damaged as a result. About a thousand tanks had to be repaired before the rest
of the army could move on. This went on for a week as each battle was getting
fiercer every day. By the second week Muzad, Zema Ilam, and other Vestrisian
Armour entered Dorntalla through Nevkamuu. That assault came as a surprise for
the Gantronese who did not expect an attack from Nevkamuu. Nevkamuu was mostly
a desert but somehow the Umber Hulk tanks and Chimera tanks traversed the
desert.
Temel heard from other Commanders that on the second
week the Umber Hulks and Chimeras ran into the bulk of the CHuul tank army,
which was aided by artillery and infantry. Both tank types crushed the CHuul
tank army and their support in a three day fight. That week they had to stop
for eight days then move on for another push into Dorntalla. During one of
these mass pursuits of the Chuul Armour and Infantry the Dragon Divisions
linked up with the Umber Hulks and Chimeras. For two more weeks both armies
joined up and forced the Gantronese out, killing countless infantry and tank alike
as they pushed their way to the borders of Zekmar.
It was on the fourth week when they had the
Gantronese Chuul tanks trapped at the border. The Zema Ilam living along the
Zekmar and Dorntalla borders rose up against the Gantronese. They took over their
positons and fired on the Gantronese using the Gantronese’ own weapons. The
heaviest fighting was on the border where numerous Gantronese fell and CHuul
tanks were shot and destroyed every minute. Scores of tanks were killed each
minute as the battle raged on over the borders. This one fight lasted for two
days and at nightfall the remnants if Chuul tanks made it out.
It was just this morning when they found a large
number of artillery teams and CHuul tanks waiting for them at this very spot. The
morning battle was swift and fierce with tanks shooting at each other for
hours. Temel’s tank destroyed ten CHuul tanks and demolished five artillery
pieces. Commander Adalet was becoming renowned for his kills on the field. He
pondered over the various kills he made this past month. In each engagement he
outgunned his opponents each time, shooting while moving around. At one point
in the battle he maneuvered around an unsuspecting CHuul tank that was too
focused on other tanks, and shot him in the engine. His victim blew up in a
large explosion. Seeing this explosion lit his eyes up with satisfaction.
He even recalled one foolish enemy tank that tried
to make a run for it after shooting at him. Unfortunately for the Chuul tank
his shot missed Temel’s tank by four feet. He ordered for their turret to aim
for the moving target that was trying to get away. It was taken out once the
turret locked on and fired one round. That was the one he was looking at with
the smoke still rising from it. There were a few more kills he added to the ten
he got from this battle. The battle here ended with a few Chuul tanks and
Gantronese infantry fleeing before them.
For the remainder of the day they all sat idle
waiting for new orders to move on the Gantronese forces located near Zelhinan.
Rumors were starting to spread amongst all the men in the tank divisions. These
rumors started not long ago, most came from radio broadcasts and local
travelers who went from town to town. Temel heard such rumors being spoken of
amongst his own crew who must have gotten them from others. The Commander
himself even heard these rumors from officers, and infantry talking amongst
themselves whenever they passed his quarters or tent.
Such rumors included rebels coming down from the
mountains they saw on the way to Dorntalla. These were the mountains he saw
while he was at sea. They were the large mountain range that separated Zekmar,
Dorntalla and Mulzan from the Unkown lands. To the cannibal kingdoms and
city-sates these mountains were known as the Galacho Zoxo Mountains, but to the
Zema Ilam and Borvados they were called the Vegud Nepa Mountains. There were
other names to these mountains that signified death and more horrible fates
would fall upon those who ventured those mountains. These names made his skin
crawl and the hairs on the back of his neck stand up whenever he thought of
them or whenever someone mentioned them. These rebels who were coming down from
those mountains attacked numerous Gantronese positions. The same rumors
included how long these rebels have been raiding and ambushing the Gantronese.
Other rumors were about some mass jailbreak along
the coast that released an army of prisoners held by the Gantronese. If this
was true then the Gantronese would have to split their forces and fight on
three or four fronts in Zekmar. Everything was going well for the Vestrisian
Army and her allies for these past few months. As he watched the smoke from his
latest kill evaporate, Temel listened to his crew chat to each other. When he
listened closely he heard them mention the rumors to themselves.
“I heard something about resistance rising all over
Zekmar, and the people rising up attacking Gantronese troops everywhere.” Unan
said to the crewmembers Jan, Sentas, and Mosa.
“If there is Unan then it will be small resistance
springing up all over Zekmar.” Jan replied.
“Bah! It does not matter! The Gantronese could be
sending in more men as we are sitting here!” Sentas scoffed.
“The more men they send the more men we kill and they
waste Sentas!” Unan responded in a mock tone.
Jan laughed with the others, but the fourth one
remained quiet even the Commander who was watching them from the top of the
turret. It was Mosa who was the quiet one who did not speak this time. To the
crew it seemed strange for Mosa to be this quiet. He was never a quiet fellow.
“Mosa why are you so quiet today? You are the
loudest and talkative of us all. What is wrong?” Jan asked the fourth crewman
named Mosa.
Mosa shrugged and told them the truth. “I guess it’s
just that Borvados is breaking away from the Vestrisian Republic.” He said to
his comrades.
“Borvados is breaking away from the Vestrisian
Union?” Temel broke into the conversations.
“Yes Commander, the nation of Borvados wants to
break away from the Vestrisian Union. That is what Mosa just told us.” Jan
answered looking up at their Commander.
“Mosa, aren’t you from Borvados?” Commander Temel
asked Mosa.
“I suppose so, I mean I am from there sir, but my
loyalty lies toward the Vestrisian Union.” Mosa stated to his fellow crew
members and Commander.
“Why is that Mosa? Weren’t you born and raised in
Borvados as well?” Unan asked, questioning Mosa’s reasons for not showing
loyalty towards his native land.
“Borvados may be the country I was born in, but I
never felt welcomed there. Odd enough as that is, no one showed me true respect
and friendship there until I joined the V.A.V.R. I had found a home there and a
true family who loves and respects me.” Mosa told them.
“So did the Vestrisian Army give you a home to
belong to and a family in the Vestrisian Republic?” Jan asked him.
“I understand
that Borvados does require every child born there to show loyalty to their
birthplace. Yet you showed none of it towards Borvados and your own family even
though it was required of you by law.”
Temel looked down at the Borvados native knowing the
crewman felt like an outcast within his own country. When Mosa joined the
Vestrisian Vestrisian Army he found more embrace than he ever had from his own
family. Even at a young age the Borvadosian had little to no love from the
people he lived with except from his mother who showed to him whenever they
were alone. That was all the love he ever spoke of to his own Commander when
they fought side by side in the unknown lands. Commander Adalet would have
continued asking Mosa about Borvados’ reasons for leaving the Union except a
Major approached their tank. This Major rode on a new vehicle called a jeep
that was produced in Kaniima.
“All tanks prepare to role forward! This is the
final push to Zelhinan!” the Major yelled as he passed them. He then turned to
another crew and shouted the same orders to them.
“You heard him, get this beautiful steel beast up
and ready! We’re rolling out now!” Temel commanded as he took his seat in the
turret and closed the hatch.
His crewmen did as he commanded them and followed
his lead entering the tank through side doors and other hatches on the tank. Commander
Adalet felt the engines turn on as it rumbled causing vibration in the tank. He
now had three Dragon tanks under his command plus two Chimeras, which were
given to him two days ago. He originally started with one tank and acquired a
few more under his command as he proved his skills at leading and commanding in
the battle. As commander he looked out again to check if the other tanks were
ready to roll out. Once he popped his head out and signed to each commander
they signed back saying their tank was ready. Temel gave the signal and all
five tanks rolled out following another line of tanks that formed the vanguard.
Behind them was another line of tanks forming up one
of the rear lines. Each line was in rows and columns of tanks. Dragons,
Chimeras, and Umber Hulk tanks all made the rear lines of thisone wave. To
their right were four Umber Hulk tanks each one flanked by Dragons and Chimeras
on each side. Those giant Umber Hulk tanks were good for bombardments, taking
out Wyverns, demolishing nests, and sinking ships. The Dragon and Chimera tanks
worked as anti-infantry and anti-tank armour. Chimera tanks had superiority in
terms of speed, armor, power and the number of barrels over the Dragon tanks.
It was not to say the Dragon Tank wasn’t powerful, for it still proved its
worth since the start of this entire war.
As Temel rode on top he put on his headphones to
listen to commands, updates and other reports over the radio. When he put them
on and switched the radio on he heard numerous voices at once, static, and
commands shouted. These were all the sounds he heard as the drowned out the
engines. Over the radio he heard that their next target were lines of trenches,
artillery, Tanks, machine gun nests, and countless infantry waiting for them. These
were the barriers between them and the city of Zelhinan.
He also heard something about resistance and rebels
shooting down Wyvern transports in Zekmar. These transports the rebels were
shooting down were bound for Zelhinan. Each of these were carrying cargo of
supplies, weapons, ammunition, tanks, artillery and infantry to the front lines
in the center of Zekmar. As he listened to all of this he wanted to say
something like the state of Borvados was leaving the Union. He imagined someone
asking him why and him say it was because it was not part of the Vestrisian
continent. An even more true answer would be along the lines of diplomats and
representatives of Borvados were killed somewhere in Naatidra by Nazdar scum.
The Commander chose not to say any of this, fearing persecution, and court
martial from his superiors.
The next day they passed a large lake with the city
of Zelhinan standing next to it like a mountain range. To the west of this lake
the 2nd army ran into a large bastion of Slaad tanks whom fired the
first shots at the front lines. Temel ordered his crews to aim their tanks at
one of them and fire over the vanguard lines, returning fire. In seconds
everyone exchanged fire with the enemy tanks pushing towards their positions.
Friday, October 30, 2015
Thursday, October 29, 2015
Monday, October 26, 2015
Commando Part 4
Inside the sleeping quarter they rented were three
beds. Two were ordinary twin beds and a double bed for couples or lovers.
Hilastes and Amonif took the twin beds whereas Maurice shared the double bed
with Brittany. As he laid on his back the Red Heart nestled up against him for
warmth. She put her head on his shoulder wrapping herself around him. He out
his arms around her and began to grab her butt cheeks while she fondled his
manhood. His hands squeezed her breasts as one thing led to another. They got
carried away and copulated until both grew tired.
After
an early morning meal and coffee the four fighters packed up their luggage and
cargo. Once ready they set out towards the Crehx Heights a grouping of peaks
shoved together to form one gigantic one in the Sarcagos. The Crehx Heights
stretched for a good sixteen to seventeen miles northwest. Behind the Crehx
Heights was the Dwarf Kingdom Mount Ayalim. For hours they journeyed through
the Kherndaruhl valley where some trade posts scattered about the sides of the
road. The road had a tall tower and a checkpoint with an outlook tower on top
marking the borders of the Kherndaruhl realm. Kherndaruhl’s banner was of
purple field flanked by a turquoise border. The emblem was a pair of white goat
horns flanking a white sword in the shape of a rune letter. Far off in the
distance to their left sat another tower with the purple banner flapping in the
wind.
Along
the cobblestone road to the tower they came across multiple patches of bushes
with berries, flowers, and spearhead fruits. At one of these berry bushes was a
family of black bears having their meal. The bears left the four smugglers
alone who happened to be fighters, commandos, and two ex-soldiers. Up ahead the
commando-smuggler spotted what appeared to be a cage on a set of wheels. They
progressed down the road running into the cage that contained a prisoner. This
prisoner was an ex-Gargoyle of Death a notorious gang under the leash of the
Dwarf warlords. He still wore the tan jacket with the black claw of the
Gargoyles. It appeared roughened, torn, worn out, and dirty much like the
prisoner himself. This cage prisoner was escorted by two Kherndaruhl guards, a
sheriff, and a deputy/bounty hunter. From the looks of the guards’ armor there
were more with the ex-Gargoyle indicating he was an outlaw to civilized
communities.
The
two groups passed each other as the commando and his three companions made
their way up to the border. At the checkpoint and tower sat and elderly looking
dwarf monk dressed in brown robes wearing a silver amulet around his neck. The
hood was pulled over his head and the old the dwarf wielded a long staff with a
bronze compass for the staff head. He chanted continuously towards another
group of travelers loaded with hiking, and climbing gear. This dwarf was
chanting for safe travels to all who passed him. His chants went to the Deity
of Journeys, Hazal.
According
to the religion of the Dwarves Creed Hazal was prayed to before going on the
road. It was also customary for monks to chant along with the road praying on
behalf of travelers for safe journeys. With this monk were several guards
manning posts at the tower and the checkpoint. The four of them stopped so the
guards can impact their cargo and the pass, which were papers that granted
access through Dwarf lands. This procedure also required each traveler to show
an ID or photo of themselves.
Brittany
handed the pass over to the leading Dwarf Guard who went inside the check
point. All four had to wait for the main warden of this border check point.
While they waited Maurice looked around checking out the tower and checkpoint.
His attention was drawn to the monk’s feet where a Gantronese skull sat below
the monk’s stool. The Gantronese skull still had the goblet shaped helmet with
the jungle netting It showed the Gantronese did have a presence in the Sarcagos
while it tried to occupy the Unknown lands. The Gantronese lost countless
numbers of troops in the southern parts of the Unknown lands from fighting
savage cannibalistic tribes along with the Vestrisian Union. Those who lived in
the Sarcagos resisted quite heavily against the Gantronese occupation. However
the Dwarves bid their time and struck around 1844 when the VAVR reached the
Sarcagos.
The
warden came out of his post asked for their IDs as he handed their pass back to
Brittany. Each of them pulled out their ID and photo to show to the warden. Lieutenant
Maurice Viyamor took out his wallet with his VAVR military ID. It was issued in
1842 the very first year he began his service to his beloved VUVR. When all IDs
were examined the warden let them on their way towards the Crehx Heights. The
small caravan quickly strode on the Dwarf constructed cobblestone road.
This
cobblestone road went through a field of tall grass mixed with bushes, and
trees scattered all over the place except the road. There was no doubt more
skeletons of dead Gantronese soldiers strewn about the field from past
fighting. That did not mean anything to the small caravan since they had to
hustle before it turned dark. For two hours the caravan paced their way to the
Crehx, which were getting bigger as they drew closer. Maurice looked to the
left letting his Goat like steed follow the two large cats. Another range of
Mountains flanked the Kherndaruhl called the Kafyg Range. This range stood
about ten miles deep and stretched nine miles. It ended at the bases of two
other mountains called the Vlyks Mountain and the nameless mountain. Rumors say
the Nameless one is where dozens of vaults dot the face of the Mountain.
However the Kafyg Range and the Vlyks host both Purple Beasts and one large
confederacy of Beast Men tribes.
When
they came within a quarter of a mile of the Crehx base a stake in the road with
several signs stood in their path. The road sign marked an intersection in the
road. It split up into three different pathways. Here they stopped to read the
signs briefly. One pointed to the Kherndaruhl, another pointed to the north, a
third pointed to the Vlyks Mountain. The Crehx Heights and the fourth sign
pointed at the Vlyks Mountain. The Crehx Heights sign had another one labelled
“start of the Grik Pass”. It is a path through the Sarcagos that is infested
with travelers, friars, outlaws, bandits, and Savage Beasts from the Vlyks
Confederacy.
All
of them took a deep breath and proceeded on the Grik Path. The last time they
were on the cobblestone road the caravan took the northern road which snaked
around the Crehx. This time they took the more swift, direct, but dangerous
path. As the small Caravan approached the base of the Crehx sounds of shooting
could be heard in the distance up ahead. Whatever the shooting was about it
must have involved bandits against outlaws, each other, the law or those Beasts
of the Sarcagos. From the base they proceeded onward ignoring the constant
shooting they heard. Along the way the caravan came across abandoned military
outposts built by the Gantronese as well as skeletons of Gantronese dead. A few
had spears in them while others appeared crushed or beheaded. It was apparent
that the Gantronese were not welcome here.
Grik
Pass grew more winding as they progressed. It also seemed to rise up a little
forming a ramp like bridge up the Heights. The Crehx appeared to be like any
other Mountains with large rocks, boulders, and trees covering parts of the
mountains’ faces. Upon the Grik Pass the caravan came nearer the source of the
shooting. Up ahead was another path trailing off the Grik Pass flanked by two
large boulders. Next to this path were bandits shooting at foes attacking them.
Through the spaces between trees and boulders Maurice spotted a gang of sixty
to seventy bandits lined up in defensive positions. They appeared to be
fighting off two groups of beasts. It as best to keep going since these bandits
were all outlaws. There was no clear number of beasts attacking. Maurice
calculated there were over a few hundred or more beasts. By the time they got a
clear view of this battle more rocks and trees blocked their view as the path
grew steeper.
The
steepness ended as the path became level after a few hundred feet or so. It
soon turned into long stretched out switchbacks. These switchbacks made it
easier to trek up the Crehx. Maurice counted up to four of these switchbacks
before it became dark. In the middle of one switch back they came across an old
abandoned mine. For one night they stayed inside the old mine taking their
steeds and yakox inside. The following morning the caravan proceeded onward.
Breakfast felt rushed since they had to push upward forcing them to eat on the
road. As they progressed further up the mountains it grew colder and signs of
frost could be seen upon the path.
After
four more hours of ascending the path the caravan reached the top of the
Heights. There were more paths breaking off the Grik Pass snaking around the
jagged peaks. Crehx’s peaks appeared numerous with the mountain roads winding
around them. When the caravan made its way around a small peak they ran into
some Tuxir. Fourteen Tuxir warriors rode upon the backs of the Jumbo cats which
they actually called Cabrakan-Tadi. These Tuxir wielded rifles, pistols, war
clubs, war axes, knives, iron spear tipped lances, and javelins. Each Tuxir wore
decorative clothing from trading, looting bodies of dead Gantronese, and handmade
hide clothing. The party of Tuxir was heading south back to the Tuxir confederacies.
The two groups crossed paths letting the other go on about their own business.
Maurice
took the lead while preparing for the final push towards Mount Ayalim. He went
for a pistol in the saddle sensing danger around them as they moved on the path
between two peaks. His companions also went for their weapons almost sensing
danger. In the shadows of the peaks lurked Purple Beasts and Beastmen that
liked to pounce on anyone who took this path in between peaks. Behind the peaks
and larger rocks many of these Beasts lay waiting to ambush them. The commando
stopped in the middle of the road halting the caravan. All four of them slowly
dismounted as an attempt to bait these creatures.
Within
moments of dismounting the Beasts fell for the bait. Approximately ten to
twelve Beasts jumped out of the dark. Another group of Beasts attacked from
their right flank. Each of them opened fire on both groups as their steeds went
on the offensive. Their cats swung their claws striking down numerous Beasts as
the goats rammed several to the ground. Plenty more beasts attacked them trying
to overwhelm and surround the caravan. It would have worked if none of them had
modernized guns and ferocious steeds.
For
some number of minutes the four smugglers fought off a large group of Beast Men
and Purple Beasts. Scores upon scores of dead bodies encircled them. Hundreds
of Beasts still surrounded them, but stayed clear of their cats and goats.
Maurice and Brittany found themselves back to back killing as many Beasts as
they could. Hilastes and Amonif fared as well as their own steeds did. From the
looks of these beasts Maurice assumed these groups were the ones attacking the
outlaws.
Another
score of Beasts fell to the caravan’s weapons when something scared them off.
Maurice turned to his right and saw six Ayalim Green Rangers, Eight Militia and
twelve Dwarf patrolmen firing on the two groups of Beasts. Each of them ceased
firing once the last of the Beasts vanished back to their part of the Crehx.
All the smugglers could actually relax and recover their steeds, which still
stuck nearby.
The
four smugglers were relieved to see such a sight like this coming to bail them
out. Maurice looked down at two dead Beasts a Beast Man and a Purple Beast. The
Beast man appeared very savage like with long shanks, dirty fur all over his
body and fangs along with a row of sharp teeth. On top of another Beast Man was
a Purple Beast. The Purple looking creatures looked very ape like and almost
orc like up close only with fur. He noticed those creatures dyed their furs in
some purple powder from head to toe. Brittany pulled him away so they could get
going on the road.
With
a larger group of escorts the caravan made their way to the other side of the
peaks. From here Mount Ayalim could be seen standing high amongst a few mounds
around it. Maurice felt that his mission was almost over. He descended the path
heading towards Ayalim. The path down this side of the Crehx felt safer and
quicker. It was mainly because they were going down instead of trekking upward.
Along the way they stopped at an inn to rest as it grew dark again.
While
they stayed at the inn the patrols and Rangers left to attend to their own
duties. The next morning all four of them got up for a hot meal before setting
out with the militia. For six hours they made their way down the path passing
towers, cottages, settlements, farms, and a few scattered mills. When they came
to the base of one of the mounds a few Dwarf Cleavers halted them. A high
ranking officer of the city stood at the mound with the Commander of the Guard,
Prince Kulem, and the King himself come to exchange Maurice’s gathered cargo.
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